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Unread 05-22-2010, 07:58 PM   #4
Geminex
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Join Date: Jun 2009
Posts: 4,606
Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Quote:
Originally Posted by Krylo View Post
Speaking of death likelihood: Gem, do me a favor and make a gunbunny.

Please?

We totally lack any kind of competent combatant as that Krogo insists on being a post singularity fencer.

Preferably a sneaky one as we also lack a thiefy character to the best of my knowledge.
I was going to go infiltration-heavy anyway, so we'll definitely have the "thiefy character". Gunbunny? Infiltration, like ranged weapons, use COO, so sure, I can try. Probably no rapid-fire weapons, but I'll see what I have the credits for.

I'm really tempted to just start the game with a Flat morph and make up a convoluted backstory about how my character desperately wants to get the morph he's used to (ghost) back. It'd provide plot points and let me invest 70 more CP into various skills.
Hey, Phoenix, if I do that, how soon am I likely to get a Ghost morph?

And very nice tutorial, that. I could totally visualize it.
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