Part of it is because the emoting is turned down. Sprites, small sprites like the 8- and 16-bit era, need to emote and emote hard. Otherwise, it won't be visible. That's why the poses are so big and dynamic. Like stage makeup, they're super-flashy to be seen.
More realistic art just looks silly doing that. Real people don't emote that way, and you're at a higher level of realism.
It's the transition that highlights the differences. If hand-drawn, 8-Bit Theater could have been just as good, but it would have had a different feel.
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Quote:
Originally Posted by Drake Clawfang
Aerith is clearly the most badass character ever. She saves the world. Twice. While dead. No one else can claim that, can they?
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I'm gone from here for good. This place gave me many memories to take with me and shaped me greatly. I still care about you guys. I just can't stay.
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