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Unread 06-01-2010, 02:33 PM   #35
Menarker
OMG! WHAT SHOULD I DO NOW?
 
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Join Date: May 2006
Posts: 3,802
Menarker is a splendid one to behold, except in the mornings. Menarker is a splendid one to behold, except in the mornings. Menarker is a splendid one to behold, except in the mornings.
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Wasn't the half boost for Psych Up limited for when you're not using it on your own pokemons or your foes?

Defender Crest doesn't need any more nerfing, period. AB already had it approved for 2 turns and Gem insisted it be 3 turns, and I relented, but I'm not taking any more of that. I mean, you keep on telling me that Mollesk having to spend 3 turns buffing is utterly useless. And now you say that 1 move more in that time frame is excessive? Among the 12ish attacks that is done by the entire group of trainers and slayers every turn, is one extra attack every 3 turns really that game breaking? I'd think not, and AB doesn't think so either, even when it was 2 turns.

Frankly, in regards to the Gal-Tech, I was more worried about Impact Pierce having to flash our opponents if Chizuru was back in Fangrest's Ruin. >_> It's not my fault that you chose to build the move so as Impact Pierce had to somehow imitate something only they can do... or do plausibly without wanting us to gouge our eyes out.

Moon has pretty much no rage atm. Doubt he can do an evolith.

And AB's rule is that Rachel (or any other trainer) can't use an item if two of their pokemons are attacking. If she does, one of the pokemons have to forfeit their move.

Last edited by Menarker; 06-01-2010 at 02:41 PM.
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