Donomni is right on this one - when it's on Gravity, then adapted, then RE-adapted. The big task is trying to balance 3rd classes with pre-renewal (renewal is basically the World of Warcraft-ing of RO, changing all mechanics and balance) classes, and then implementation. All the sprites and graphics work already, all the documentation and icons are in the game, but the skills are not coded thus the 3rd classes are useless at this time.
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boop
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