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Unread 06-16-2010, 02:14 AM   #92
Geminex
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Join Date: Jun 2009
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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I knew that water attacks against allies don't do damage. But backlash still hurts them, doesn't it? Like, Surf hits two targets, and an ally. As long as the "Primary" targets are allies, sure, they need take no damage. But the ally will take full attack damage, no?

As for the rest...
Fair enough. Let us wing it. But don't be surprised if we start losing horribly, and we start insulting you, because you smell.

Because the only thing that's kept us alive so far is strategy. If we lose that, then we die. WE DIE SO HARD.
Mind you, I don't think you'll take it all away. There'll be enough predictability to set up some stuff. But we'll have to play cautiously.

And you're right. You are testing us. You're testing us OOC. But we're testing you as well. Because see, unpredictability lasts only until we become genre-savvy. And it also only lasts until I start predicting you.
I give you 2 missions.

Edit:
Also, dibs on Burkmont's head.
Edit2:
In fact, dibs on his life. Villain to villain, y'know?

Last edited by Geminex; 06-16-2010 at 02:16 AM.
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