Quote:
Originally Posted by TDK
Um.
What?
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Cheese. Lots and lots of cheese. Rules-allowable cheese, but cheese nonetheless. Effectively, it uses a number of loopholes in the wordings of a number of templates combined with loopholes in several magical effects (and one psionic effect) that creates a first level character without level adjustment and +20 to all mental ability scores (and starts them at 18, thus the 38), plus some great spell-likes. I've actually voluntarily
lost some of my at-will spell-likes just because it was so stupidly powerful (like charm and suggestion). All of which is available at first level, it's just highly unlikely that any Game Master would ever allow it. Ever. I strongly suspect I'm being set up for a slaughter, but, hey, it's cool.
Heck, I could've just gone all the way and gotten 45's, but I figure 38's more than good enough for a 54 year old young adult mortal, despite the neat symmetry of 45/54. That and I don't hate my GM, I swear.
The trade-offs are that a) my character can't really go into any kind of personal combat without getting killed, and b) can't really hurt the bad-guys much, without basically putting himself in the front lines. He can annoy the crap out of 'em, sure, but can't hurt 'em. With my physical ability scores, and the fact that I'm a first level character (despite my mental scores, spell-likes, and DC's), I can't really access anything game breaking before anyone else could, i.e. twelfth level. That's when magic just becomes silly-broken, because you've got access to sixth level spells. With this I've got good hit points per level, and acceptable saves, but real benefits are my DC's and spells per day. Basically when I do a spell, it's
done (so long as it doesn't require an attack roll on my part).
Also, I've voluntarily made most of my stuff utility things. I'm a better bard than the bardiest of all bardly bards ever to bard a barding.
EDIT: to clarify, I'm not a bard. I'm a wizard. I'm just better at being a bard than a bard.