Let me go ahead and address all the orange text before I enjoy these illegally downloaded hentai games.
And City of Heroes some more.
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So hey AB, could you clarify how PC dual-classes would work once and for all that so there's no confusion, or no belief that there's confusion?
I believe you've already said that Trainer and Snagger won't mesh well, but let's say that someone was to take a character all the way up to level 10 in both classes. They'd be severely gimped because they'd get a bunch of upgrades they've already got, but eventually they would be able to have six pokemon and snag two more, and have ability shifts and custom moves and Xth-level pokemon, and fancy Snagball status effects?
As for PC Battle Masters, I believe they can only have two combatants out at any one time, which could very well be two pokemon, or one pokemon and the Battle Master themself, correct? And they'd carry six items.
Same for PC Legion Mages.
Anyway, don't worry about making us feel stupid. God knows we are if we have to keep asking this.
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The NPC Snagger recruited during Mission 4 will actually be this class. I'm not certain how badly a Trainer/Snagger dual class will actually be in relation to other dual classes. I guess we'll both find out when we see her performance in battle.
You've pretty much nailed everything right down correctly. I wish I had that talent.
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And AB, whatever did happen to that Scout specialty that Gem proposed?
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Never got off the ground. I had completely forgotten all about it, and I think everyone else did, but you just had to go and bring it back up. Gawd, you always do this! I banish you to go work at a Banana Republic!
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So hey AB, Geminex and Menarker have a problem with Trainer Actions, and I do kinda see their point. Maybe we could, I dunno, knock he number down to three or come up with something else entirely to replace Trainer Attack?
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Let's do this. Every even level of the Trainer/Breeder class (Trainer 2, Trainer 4, Breeder 1, Breeder 3, Breeder 5), we allow another Trainer Action. Then...oh, set the Trainer Attack for maybe just Trainer level 1.
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And I'm sorry about the Tactical Actions nonsense, all right? It's just...I'm kind of feeling that if we keep throwing all this stuff in, then there isn't anything to look forward to in the sequel. I wanna do lotsa shit with it (attributes, terrain and move, Harem Techs, a Knomere Pokebrid form, etc.) and it's only Mission 3. All I'm saying is that the sequel is going to be huge in its own right, and believe me, skills and abilities that you don't learn until then will most certainly not be useless.