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Unread 09-03-2010, 01:36 AM   #36
Dracorion
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Huh.

I totally forgot I had asked for Sophie to get her own version of Double Attack.

Anyway, upgrades for Pierce:

Already earned:Already Earned:

Pokemon Trainer (Level 1)

- Four Pokemon are available.
- Leader Pokemon is available. Leader Pokemon can know six moves instead of four.
- Trainer Attack is available.

-----
Pokemon Trainer (Level 2)

- Fifth Pokemon is available.
- Can now use Focus skill. Attack that hits two targets or a random target can now hit a single designated target. Costs 25 Rage.
- 1st Trainer Action is available.

-----
Pokemon Trainer (Level 3)

- A 2nd Leader Pokemon is available.
- Trainer Attack skill is available. Allows Trainer to hit enemy as a free action. Attack is fairly weak and generates no Rage.
- Divine skill is available. Allows a single hit attack to hit multiple foes without suffering damage loss or side/stat effect loss. Costs 25 Rage.

-----
Pokemon Trainer (Level 4)

- Sixth Pokemon is available.
- Two Custom Hold Items are available.
- 2nd Trainer Action is available.

-----
Pokemon Trainer (Level 5)

- 1st Xth Stage/Veteran upgrade is now available. Legendary Pokemon do not evolve, but can be Veterans.
- 1st custom move availability.


Okay, so I realize we're not actually to level 5 yet, but it's like right there anyway.



Level 6 onwards:Level 6 onwards:

Slayer (Level 1)

- Has a Normal type attack.
- Normal damage is reduced by 50%.
- Can possess a loadout of three weapons and three armor.
- Can switch these equipment loadouts completely in between battles, but can request them from Daphne to switch them out one-by-one.
- Maximum Items carrying up to 6.
- Stats rearranged but keeping same base total.
- Character generates 10 rage per attack (or when getting attacked)
- Can deploy self and one pokemon, or two pokemon.

- Light Weapons
Claw of Twilight (Dark, 50% Flinching)
Dragon Slave (Dragon, 50% SpDefense -1)
Capacitor Rod (Electric, 50% Paralysis)
Strange Parasite (Grass, 50% Drain)
Toxin Bombs (Poison, 50% Poison)

- Medium Weapons:
Swarm Bow (Bug, 50% Evasion -1)
HV Penetrator Rifle (Fighting, 50% Defense -1)
Gust Blaster (Flying, High Critical)
Netherworld Sapper (Ghost, 25% Instant Death)
Titanic Fist (Ground, 50% Accuracy -1)
Synapse Disruptor (Psychic, 50% Confusion)

- Heavy Weapons
Napalm Thrower (Fire, 50% Burn)
Hydro Cannon (Water, 50% Sleep)
LH Launcher (Ice, 50% Freeze)
Siege Boomerage (Rock, 50% Attack -1)
Crescent Moon (Steel, 50% Internal Bleeding)

- Armor:
Reinforced Vest (Normal -50%, Always Equipped)
Pesticide Layer (Bug -50%, Evasion Debuff Immunity)
Shadow Suit (Dark -50%, Flinch Immunity)
Courage Emblem (Dragon -50%, SpDef Debuff Immunity)
Insulated Armor (Electric -50%, Paralyze Immunity)
Impact Gear (Fighting -50%, Def Debuff Immunity)
FR Suit (Fire -50%, Burn Immunity)
Windbreaker (Flying -50%, Crit Immunity)
Holy Talisman (Ghost -50%, Death Immunity)
Herbicide Layer (Grass -50%, Drain Immunity)
Jump Boots (Ground -50%, Acc Debuff Immunity)
Counter Injector (Poison -50%, Poison Immunity)
Brain Case (Psychic -50%, Confuse Immunity)
Thermal Underwear (Ice -50%, Freeze Immunity)
Sonic Guard (Rock -50%, Att Debuff Immunity)
Platemail (Steel -50%, Bleed Immunity)
Weather Cloak (Water -50%, Sleep Immunity)

-----
Slayer (Level 2)

- Slayer Weapons deal 130 damage.
- Pierce gains Defiance (see conditional upgrades).
- Slayers can now equip two of the Accessories listed below.

Slayer Accessories: Each use costs 30 Rage.
- Environment Guard: Always Active type. Negates damage from Sandstorms, Snowstorms, and other weather effects that deal damage. There will be some custom weather. Moera's Psystorm is not one of them. Flying cars and hotdog stands are different than weather.
- Holy Ring: Always Active type. Restores 5% of MaxHP per turn.
- Melting Beam: Activation type. Halves the DEF of the target before you strike. DEF is only halved for your strike and not those of any other unit.
- Corruption Beam: Activation type. Halves the SDEF of the target before you strike. SDEF is only halved for your strike and not those of any other unit.
- Dire Power: Always Active type. 10% crit chance.
- Begrudger: Activation type. 100% counter on any enemy that attacks the user.

AB said he might come up with some more accessories that work like pokemon abilities, but these are going to be the accessories available to Pierce. Basically, I shaved off some of them to make room for more cool shit in this upgrade.


-----
Demon Half (Level 1)

- Aura Growth increases all statistics of Slayers and Pokebrids by 15 and Pokemon by 5.
- Use Aura Reading to find out what most NPCs think of you. Impact could use this to find potential allies for his evil emergence, for example.
- Access the following Signature Techniques:
1. Aura Blade - 200 Power, 100% Accuracy, Almighty Type, Physical Attribute. Great against foes that have buffed their defenses into the upper strata. Costs 25 Rage.
2. Focus Ray - 200 Power, 100% Accuracy, Almighty Type, Special Attribute. The long range version of Aura Blade. Costs 25 Rage.

-----
Demon Half (Level 2)

- Pierce gains 10 points in all stats.
- Pierce can now use the skill Cover to redirect all the damage directed at one ally toward himself. Costs 30 Rage.
- Pierce gains the skill Inspiration. When Pierce is in the field, whichever pokemon is out with him gains 5 points in all stats.


-----
Pokemon Breeder (Level 1)

- Base Rage generated goes from 5 to 7.
- Can create a new custom hold item.
- 2nd Xth Stage/Veteran upgrade is now available.
- 3rd Trainer Action is available.


-----
Demon Half (Level 3)

- Pierce gains 15 points in both Defense and Special Defense.
- The skill Inspiration is improved. Whichever pokemon is with Pierce in the field gains 10 points in all stats. This stacks with the previous upgrade.
- One of Pierce's leader pokemon gains a second ability.


-----
Slayer (Level 3)

- Medium Weapon Ricewood Rifle (Ruin type Damage) is available.
- Armor Guardian Globe (Ruin type Defense) is available.
- Pierce gains 10 points in all stats.
- Pierce gains Shock Trooper Configuration (see conditional upgrades).

-----
Slayer (Level 4)

- PC Slayers can now equip two small, two medium, and two large weapons in addition to the Normal type assault rifle that is always on hand.
- All Slayers also gain Armor Affinity. What this means is that if a weapon they use deals the same type of damage as a piece of armor they have equipped protects against, they get a STAB modifier. This STAB modifier is double as opposed the 1.5 used by Trainers and Snaggers.


-----
Demon Half (Level 4)

- Pierce gains 15 points in both Defense and Special Defense.
- When using the skill Cover, the damage Pierce recieves is reduced by 20%.
- Rage Point cost for all skills is decreased by 5.

-----
Demon Half (Level 5)

- Pierce gains 15 points in all stats.
- The skill Inspiration is improved. Whichever pokemon is with Pierce in the field gains 10 points in all stats. This stacks with the previous upgrades. The bonus is split between both pokemon out in the field with Pierce.
- Pierce's other leader pokemon gains a second ability.





Conditional UpgradesConditional Upgrades:

1) At Trainer 5 and Slayer 2, Pierce and his pokemon gain Defiance, whenever one reaches 1/4 of their HP, that one's damage increases by 25%. This boost is negated when their HP rises above 1/4.

2) At Breeder 1 and Slayer 3, Pierce gains Shock Trooper Configuration, allowing him to fight alongside his pokemon. Pierce and both his pokemon can take action on the same turn with no penalty.



Pierce's stats:

HP: 100
Attack: 120
Defense: 80
Special Attack: 105
Special Defense: 75
Speed: 120

Total: 600


So. Let's get to nerfin' the crap outta these.

Too many stat boosts, right?
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Last edited by Dracorion; 09-03-2010 at 01:56 AM.
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