Ok, this one needs a bit of nerfing in my mind...
First, on a personal note. I doubt it'll ever happen, but on the off-chance she fights Renny's pokemon, I'm insisting that my anti-snag ability trumps any of her snagging abilities. It's so very specific to fighting against snaggers and domination, that I feel Renny's pokemon should trump in that regards.
Secondly, the status effects of snagger balls are 100% sure to happen as far as I remember, making the later levels of snaggers powerful because of OHKO balls. (and making your upgrade to increase their chances not so useful)
Because of that, THIS ability seems more powerful than it should:
- Snagballs can be used to inflict status effects without direct damage on non-Pokemon units.
You're basically able to OHKO any target with those balls, barring death immunity. Snaggers for all intent and purpose should be pretty well pokemon specific, but you're giving it the ability to OHKO ANYTHING for the cost of one ball, something that would make slayers envious.
For that matter... how many snag balls do Snaggers have access to? Or do they take up item slots, which means they have up to 3 balls? (In which case, a better idea might be to increase your item carrying capacity or improve your balls so they inflict multiple statuses.)
The RDPA armor seems quite random given how she has no slayer experience and seems to violate the rule of specialities. Getting a level 5 slayer ability without any prior level of slayer seems a bit much. I mean, she doesn't even have listed battle stats like pokebrids or slayers do and all her prior battle skills have been about pokemons. I'd reject this.
Sweet Kiss is a name of an existing pokemon move btw. On the same topic, we're still discussing crits, and it's possible that it'll increase the crit stage of a pokemon by 1.
I'm feeling tired, but that's what I have in mind off the top of my head...
One thing I might propose, is that instead of adding SO MUCH success chance of proper snagging, you should probably have some abilities that improve their happiness and morale. Since they will attack you and join the enemy again if they get attacked too much. Stuff like being hit with super effective hits, critical hits, being ganged up, being hit by status affliction and not being treated. Being knocked out and revived and knocked out over and over would be NASTY to its mood. That sort of thing.
EDIT: Would be nice to hear from Bard and Dante again, especially if they got upgrades of their own to propose.
Last edited by Menarker; 09-04-2010 at 01:54 AM.
|