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Unread 10-07-2010, 06:20 PM   #53
Geminex
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Join Date: Jun 2009
Posts: 4,606
Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Nah. Plus 2 to 3 allies' speed for 3 turns is utterly OP. Hell, two is pretty strong already. Sure, it has a time limit. But agility loses its effect when the user dies, and that happens way sooner. I'd like to amend it to give just plus 1 to speed

And yeah, uni started for me. I really haven't had time to consider plans. Gimme one more day. PMs should start trickling in, though.
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