Okay, okay, geez.
Sorry, though. Uni is buuuuusy. I mean fuck. Next week's gonna be worse as well. But anyway, plans.
Menarker, once again: Attacks that affect 'all targets on the field' are balanced for two combatants per side. But for battles of this scale? Not so much.
I'm fine with weather effects, for now, but I don't think that gravity should have that kind of effect. Mind you, if it does, using it is a pretty good idea. But like I said, it's pretty powerful, if situational. I don't think it should affect more than 3 units on either side.
And while we're balancing, we should probably reduce tailwind to give +1, if it'll be affecting 3 targets. +2... yeah, not so good, I think. Fine for one target, debatable for 2. Not for 3.
Impact's carrying:
5 rage rockets
1 full restore
Flamethrower
LH thrower
Titan's Fist (or whichever one does ground damage)
Ruin Rifle
Electric Rod
Gothic claws
That'll make me super-effective against everything but Dark types, and I can use Kurika for those.
Armor gonna be Ruin, Ground, one other I'm not sure of.
Accessories... Hmm, gotta think about that. Probably one active, one passive.
The plan itself... Impact should be attacking, rather than Kurika. He can do more with his rage. I don't think that'll endanger us very much at all.
Moon shouldn't be contructing. We need that rage for later. This battle isn't gonna be easy, but let's not use too many resources just yet.
I don't quite see why you want Whitney out of combat? She does more damage than her pokemon, certainly. And she's not gonna get attacked, after all! If she gets knocked out, her pokemon go rogue!
...
Y'know, I'm half-suspecting you're being overprotective of your love interests. With this suspicion comes a realization that the only thing more annoying than Menarker-Determined-To-Min-Max is Menarker-With-A-Libido.
And trust me, if my suspicion turns out to be true?
I'll be eliminating that problem.
...
At the source.
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