OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
|
Quote:
Originally Posted by Geminex
Y'know, I can't help noticing that that plan really hasn't changed very much at all. I thought I made suggestions? I'm sure I made suggestions.
I've stated that Mirror really shouldn't be constucting. If he does construct, it should be an aplifier. Evoliths just don't pay off in this situation. But we hardly need any more attack power than we already have. And defensive amplfiers won't pay off. So just let him wait for now.
Shedninja's gonna go down in a single killdoll blow. Really not worth it. Armaldo's fine, but there's no reason not to use Whitney. She can't get knocked out, and our opponents can't do status. She's safe, she can attack quite powerfully. What's the problem?
I'll think about Kurika or Impact. Although, why on earth would we use two sweeps? I mean honestly! Rage isn't free anymore, we're gonna have to work for it! Sweep gives you one extra attack for 25 rage. We have way better deals than that.
This battle's not gonna be easy, of course! But it's really, really not a good use of resources to go all-in like this.
I'm all in favor of all-ins, mind you. As long as the odds are right. But here? Nah.
Gotta know when to hold em, gotta know when to fold em. Gotta know when to walk away, gotta know when to run. I just decided that Impact's an awesome poker player.
Anyway, let's hold for now. See what they've got, how strong they really are. Then we can go all-in, if the situation warrants it.
And in regards to that last comment, look, antagonizing me with that kind of comment is Drac's job not yours. Unless you've actually forgotten about the whole 'weather effects' discusion? I don't think you have. If gravity's a weather effect, it'll get balanced along with all the other weather effects. If it isn't, it should get restricted to three targets.
|
I was not trying to be antagonistic in any manner or fashion. I'm saying that Sweep would not miss and thus waste rage because of Gravity reducing evasion. Unless you're talking about some other comment, but I assure you I had no intention in being antogonistic in any of my recent past posts. But like I said before and Drac said, we don't think weather is overpowered, especially since there is heavy potential to be used against us when AB feels like it. >_> For that matter, maybe that was what AB meant the evoliths to be for, since they can change the weather. But I did suggest in the future that AB could have certain conditions preset before the battle start so as to make them balanced in the foe's favor (Weather and foes that can use them, spikes and other skills that can be prepared in advance) as examples of the foe's preperations for intruders.
The reason why I had Mirror put an Evolith is because the Killdolls have a low total amount of hitpoints and they hit hard especially in large numbers. An Evolith is not only an extra attacker (this one can practically knock out 2 foes per turn) but also an extra target that can take blows, spreading the damage out. Also, as AB said and I said in my previous post, constructing is a free action and thus Mirror can attack during the same turn. The killdolls main advantage is their double attacking, their Almighty type attacks, and their evasion to make up for their low stamina. Now, stamina is not an issue.
As for Whitney and Shedninja, I figured that it would be best for Whitney to stay in the backline and be perfectly untouched until she gains rage to do Paradigm Shift. Then she can go in the front line with enhanced stats, defensively and offensively. Shedninja being knocked out helps this, since when he gets revived, Whitney will gain a Rage Rocket courtesy of her leader pokemon being revived. Thus, we hold her back for one turn until she can get 60 rage (easy since she'll reach that with both pokemons attacking and giving her 10 rage on top of the 50 she has already), then we send her out next turn with doubled stats and thus able to sweep with Swift and such.
Also, I'm pretty sure AB said in a past thread there was restrictions on how rogue pokemons attack. Like 2 at a time or something?
AB: Can you clarify in more details exactly what happens and the rules and restrictions for how rogue pokemons under dead/fainted trainers act? Is it free for all or are there any specific rules?
EDIT: Also, the foes we're facing are all robotic and might not realize that defeating Whitney could unleash her pokemons.
And yes, Mirror is a girl. In particular, she's one of the girls latched onto Moon.
Also, the entire gist of my plan is to reduce the numbers ASAP before they start overwhelming with 20+ attacks and being able to do so reliably. All of this is supported by Gravity, powering up Whitney by keeping her healthy and giving her the turn she needs to get rage for Paradigm Shift the next turn, and that sort of thing.
Last edited by Menarker; 10-14-2010 at 04:25 PM.
|