10-17-2010, 02:46 AM
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#5
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synk-ism
Join Date: Nov 2003
Location: throughout the Wired
Posts: 6,861
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oh man words
While these pictures are fine on my resolution, I'd prefer not to have them be any bigger.
So, here's what I recommend!
I don't have a strong preference for gender, but having played the game multiple times myself I must admit making a male Shep and having a boys' club party the whole time (Garrus, Wrex, and Shep 4LIFE) is fun as Hell. It is even greater when you're more renegade and
convince Garrus to do whatever the fuck to complete his objectives. Wrex does that already anyway, and Paragon Shep can arguably get the same chat without any penalty though I feel like it's out of character, but it's great bein' all, "haha Let's shoot some bitches in their faces." and Garrus going all, "Oh man you have taught me how to be so awesome." It flows so great into the second game.
But that can be done regardless of gender!
So I'm not really picking either one for that.
Pick colonist. Spacer always feels too much like an ass-kisser to me, but it may also be that I don't like the idea of the whole soldier-family tradition crap.
You get enough of that from Ashley, the racist marine!
Colonist always let me feel justified on top of the hilarity of always being cruel to slavers (read: Batarians) regardless of what was happening. Earthbound isn't bad, I guess, with the orphan story and gangs; it worked for Tasha Yar [despite not being on Earth], but I like colonist more.
I would then go with sole survivor. Ruthless would work with what I am building up here/thinking of, but I'm feeling a little personal tragedy is better than just being an ice-cold jerk.
This leads up to aiming for a Renegade style playthrough, of course.
Paragon is quite fun to play, and often I find myself not wanting to select the obvious "renegade" choices in conversations regardless of what I am doing, so it's not like I will be disappointed either way. However, I've always liked the idea of playing the game with the mindset of developing your Shep as a person as you play rather than reducing it to what it all actually is -- did you press up or down on your conversation wheel and spend your points in angry or happy. I've had fun in Renegade playthroughs using these simple character foundations/background bits as the starting point and letting the conversations I end up having chisel out the rest. Because I am such a huge nerd like this I think this will really help a narrative-driven LP of this game, and I know DFM can make that happen.
Lastly, I vote for either Adept or Infiltrator. Of the classes, being able to kill everything without even using guns or destroy even the biggest enemies from afar with a sniper rifle [and get really close to playing a SC Ghost] were the most fun for me.
Quote:
Originally Posted by Viridis
You just reminded me that I still have to watch most of the Freelance Astronaut's Mass Effect stuff.
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The first couple of videos were hilarious, but then Maxwell started having to actually fight things. He is pretty terrible at the game, and it's been making it difficult to enjoy it, spawning tanks and all.
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Find love.
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