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Unread 02-08-2011, 08:56 PM   #5
Astral Harmony
Don't Hate Me 'Cause I'm Moe
 
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Join Date: Oct 2004
Location: Harmonial Sanctum
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Geminex sent me a PM regarding multi-turn Flinch and the doubling of status effect chances due to super effectiveness. I shall address them here since doing so without everyone knowing about it would be silly.

Flinch can be cured. Might as well be curable, since other status effects that lock down people are cured. It's just that there's no item for curing it...wait, hold on...

- Liquid Courage: Cures MT (multi-turn) Flinch. Item is available to all classes and in unlimited supply to Medics, both ally and enemy. Just take it easy as there is quite a bit of alcohol in these. And I don't mean the rubbing kind.

There we go.

We all know that the chance of inflicting status effects doubles when the move is supereffective. Geminex's PM question was about moves that are designed to inflict status effects only, if I remember correctly. I'm inclined to make it so that these moves will work on opponents who are normally immune to such status, ally and enemy.

All in favor, say "aye". All opposed, bitch me out and we'll work on it together.
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