Quote:
Originally Posted by Overcast
I've never been so bothered by the UNABLE TO SELL thing though. I think that in Dead Money there just wasn't too much for me to hold onto, there was one new gun that I didn't want to hold onto, and one pretty excellent light armor. And one sample of gold, because I had to take one. And maybe someone's robe. Okay so memorabilia, but even in Honest Hearts if I had that problem I'd still have to drag my ass since selling them wasn't what I wanted, just wanted something to stare at. And I am just made of caps, so I just drop what I don't think is interesting.
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Oh yeah, I had like 60,000 caps too, but it just goes completely against my grain to throw shit away when it's worth money. Plus in Honest Hearts I wanted one of each tribal outfit, the survivalist's rifle, a 45 pistol, a 45 submachine gun (aka the thompson), an anti-materiel rifle, a shishkebab, a riot shotgun (I wasn't sure if I had one at home), etc. etc. Plus the 70ish pounds of stuff I went in with. I'm a collector.
Which left little weight for my basic scavenging instinct. So being able to sell extra stuff was nice, and extra nice on top of it was being able to go back after the fact.
In Dead Money, on the other hand, I had to keep on looking over my crap and do math in my head on whether this was worth keeping over that on weight to caps ratios, and trying to decide whether to toss the armor I found and go in lighter clothing, or whether I should keep it and toss out a couple of cosmic knives even though I might want to use them in recipes, etc. Plus I HATE throwing out ammo, but being a melee character I never really used/needed all the ammo I got.
My companions outside of the expansion did though.