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Unread 06-15-2011, 03:22 AM   #1
Kim
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Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them.
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The problem with the idea of an 8-Bit sequel is that there's really no solid justification for one. 8-Bit was never about the adventure. It was about four terrible, terrible people who were utterly incapable of going on an adventure without making the world a far worse place as a consequence, more or less. Notice how I said, "An adventure." In this case, it was FF1, but it could have been FF2 or FF3 or what-have-you. I'd say certain elements of FF1 lend themselves to such a narrative, but that's a different discussion.

Basically, the fact that 8-Bit could be set in any old school adventure story is why a sequel doesn't work. It's sending these characters on another adventure when the adventure itself never mattered.

That said, I could probably support a spiritual successor with new, slightly less exaggerated characters done in anything-but-sprite art. Mostly because I'm just curious how Brian would do a light-hearted fantasy adventure story that was actually an adventure story.
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