BTW, I wanted to ask you guys if you guys would have any objection to me changing Serene Blessing's rage cost a bit due to the rule change.
The move is rarely ever used as it is because Prosperous Gift would tend to be used to heal up the damage after the fact (and because it costs so much to start up in the first place, nevermind the total cost.) Also, due to the rule change, it no longer is capable of shielding against attacks done by faster opponents. So it already got a nerf in its defensive capabilities due to the rules.
So basically, I'd like to request the effect remains the same but the rage cost on Renny's part to be 40 instead of 70. The cost of allies being protected remain the same.
(Normally, I would also ask about Defender's Crest too since it has not managed to trigger once in the 2 missions that it has been in use, but since we're hoping to operate under the more strictly stat system, I'm willing to wait and see if that will make it more viable now instead of before when Mollesk's defenses were roughly ignored in some cases.)
Anyhow, I gotta go for work now. See you all later!
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