Like the point of challenges - even petty, pointless challenges - should be to give you more playing to do, either by giving you more game to play, or giving you more than one thing to do in a play area. Are all the bullshit medals and suchlike in a Spiderman game 100% pointless? Pretty much, but collecting them gives me something to sling around the city for, which is the whole point.
And what blows my mind here is like, Ken's Rage actually HAS that, with all the little stage missions, so throwing this in just makes no damn sense at all. But the way they do it is like this is a reward for doing all that other stuff that was actually enjoyable. I can only see the sort of thinking that leads to this punitive bullshit as being a product of achievements. Just implemented in the most ridiculous, bullshit way possible.
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"There are worlds out there where the sky is burning, and the sea is asleep, and the rivers dream. People made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace; we've got work to do!"
Awesome art be here.
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