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Unread 12-07-2011, 12:23 AM   #13
Arcanum
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Join Date: Nov 2007
Location: Canada
Posts: 3,185
Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was.
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Originally Posted by Liz View Post
Hey, other people who played this game. I got two questions.

What was the deal with the tarot card in the scene where British Guy broke his leg?

Why didn't Talbot die when he was shot?

The game didn't even *pretend* to try and answer these questions and it bugs the shit out of me.

I think the card was supposed to be some kind of message to Drake maybe, but I don't know what any of the Tarot cards mean so it was lost on me. Alternatively Marlowe is a crazy bitch and a Tarot card is like her murder/serial killer signature. Although both of these explanations are just me grasping at straws since the game is just like "here's a tarot card" with no precedence and no follow up.

As for Talbot, that's one of those glaring plot holes that U3 suffers from. In fact a lot of U3's plot seems to be filled with half-finished ideas that never pan out because we've already moved on to the next half-finished idea and no we don't have time to go back to the previous idea and finish it because we have more half-finished ideas to get to.
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