View Single Post
Unread 01-30-2012, 08:00 PM   #32
Geminex
SOM3WH3R3
 
Geminex's Avatar
 
Join Date: Jun 2009
Posts: 4,606
Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
Default

Hey, look, it's me again!

Looking at weapons, okay. It looks like I totally got you wrong here. Since you were giving us historical context, I assumed you were actually doing alternate history stuff here, and trying to stick to realism. So sorry about that.

Could you give us some explanation as to the effects of the various weapons, though? Because it kinda seems like those are all small arms, uses by and against infantry. Unless you're intending for mech-mech combat to follow similar rules as infantry combat does, normally?

Edit: To clarify, how much harm does every individual weapon actually do? Is it one-bullet, one kill, like in infantry combat? Do you need to get, like, multiple bursts into an enemy? Are they bullet sponges?

And what about foes with heavier armor, that aren't vulnerable to bullets?

Last edited by Geminex; 01-30-2012 at 08:06 PM.
Geminex is offline Add to Geminex's Reputation   Reply With Quote