Having not played the UFO: AfterBLANK series myself, what I can tell you is that does occasionally happen in X-Com as well. The thing is, instead of feeling bored, all you feel is sweet, sweet payback for all the hell the aliens put you through in the first dozen or so missions.
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A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
- Robert Heinlein
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