Lessons Learned:
1. Talkytalkytalkytalkytalk talk talk.
2. Sending the ISP into traps on her lonesome is an effective tactic, but then she hogs all the xp.
3. God so much talking
4. The Lintha were every bit as impressive as we expected
5. Combat was to talking as a fly is to a sun
6. No more taking prisoners
7. If we end up taking more prisoners, decide on if we're killing them or not ahead of time
8. The talking made that game run on for about 10 hours. We got extra 2 xp for this. Conflicted.
9. Gem is a horrible place.
10. We now know all the important high points of the underworld situation. That probably means we have to take care of the underworld situation. Oh boy.
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Yeah, I'm understating. I do that sometimes.
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