Quote:
Originally Posted by Doc ock rokc
It seems to me that the simplest thing they could do is buy some Fanmade Megaman games that are exceptionally well done. Polish them up a little and release them for a cheap price, say 6 or 7 bucks. BOOM they get a shit ton of money. They make a fan developer happy. They create a reason for people to build games for them almost for free to get their name in lights. They FINALLY do something with the blue bomber and if they want they can do it several times with multiple indy developers creating a indy initiative group that their company can just churn money off of.
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MegaMan Unlimited got released not too long ago (
bomb soundtrack), and
this guy's channel is basically
filled with exhibitions of fanmade MM games. It's baffling hwo Capcom has somehow managed to ignore every single one thus far aside from the iffy Street Fighter one.