I like how the firefly buddy can be used to manipulate the timeline while in combat.
There's a lot of that in the game. Certain party members specialize in speeding up/slowing down/knocking enemies out of their turns.
It reminds me a lot of the way battles were in FFX, which is probably the last time I really had fun with turn-based combat.
Plus the game's aesthetically brilliant.
Quote:
Originally Posted by Babybahamut
As a PC gamer, Uplay. 
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It doesn't require Uplay for us console people...I don't think so anyway.
I already had Uplay from my time playing Asscreed. It's sorta nice I guess. I used some of my "points" I got playing Child of Light to get a theme and some bonus stuff in-game.
I mean, it's quaint.