Awesome! I'll throw my courses up, then give yours a try, Rick. (And possibly an in-depth analysis of them)
So, I've currently got two courses uploaded:
How To Jump: C7ED-0000-005A-B6A2
This was the first course that I made. I built it essentially as a simple exercise in "tutorial" level design - Teach, then execute. I think it did pretty well at this. Simple and easy.
Squatman!: 0320-0000-00EC-E68C
I actually don't want to say anything about this one until after people give it a try. I've copy/pasted some of what I am planning to say about it into a notepad document, and I'll write the rest later.
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I was going to write up some thoughts/critiques/comments on the stages, but then I realized that you might not want them. Mario Maker is a game - It's meant to be fun, and I tend to be blunt about design. I'm used to being surrounded by other devs critiquing my stuff and theirs, where it's best to be straightforward, since it helps make everyone's work better (And everyone knows you're doing it because you're interested in their stuff, not because you hate it).
That said, I think I know where Spin Jumps Will Work's low completion rate comes from, and how you could address it if you wanted to - There's no clear goal to the level. As a player, I didn't know where you wanted me to go most of the time, or which steps would lead me towards success. It felt like a series of disconnected pathways which happened to bring you to the goal, rather than a cohesive/planned experience. I couldn't really formulate a plan of attack and attempt to execute on it; I died most often not because I failed to do what I was trying to do, but because I didn't know what I was supposed to be attempting.
That said, there are a lot of cool pieces there - You just need to be clearer in guiding the player through them.
__________________
I did a lot of posting on here as a teenager, and I was pretty awful. Even after I learned, grew up, and came to be on the right side of a lot of important issues, I was still angry, abrasive, and generally increased the amount of hate in the world, in pretty unacceptable ways. On the off chance that someone is taking a trip down memory lane looking through those old threads, I wanted to devote my signature to say directly to you, I'm sorry.
Thank you for letting me be better, NPF.
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