Undertale: Had a charm to it that I feel catapulted it to my favorite game of 2015. Gameplay was fun, but I'll say the soundtrack/dialogue/design of it all was hat one me over. Its a good display of what someone can create on a low budget with simple mechanics.
Bloodborne: There was some intangible quality about Bloodborne that bugged me. I liked the gameplay for the most part, but bits and pieces of it felt unfinished, and the plot kinda falls off a bit after the midway point. It was still enjoyable though and I think a Bloodborne 2 might be able to address these flaws someday. I'll probably get the DLC at some point down the road as well.
MGS5: I admit I still technically haven't beaten it but I think Ive played enough to make a judgement. As far as gameplay goes, MGS5 knocks it out of the park, but I think its missing the intangible 'something' even more than Bloodborne. I haven't played most of the Metal Gear Solid games (I missed MGS2-4) but I still remember loving the codec calls and boss fights from Twin Snakes and Revengeance, and this game just felt empty in that regard. Had a really strong base but it didn't build on it enough presumably because they were paying Keifer Sutherland by the line.
Fallout 4: I haven't had the time to dive into this one yet so my judgement is to be taken with a grain of salt. Like Bloodborne and MGS5 it also has fine gameplay but I'm not fond of the way it handles the main character so far. I felt that FO:NV handled the protagonist perfectly - it gave little detail and let you put your own identity on them. This game feels like it doesn't really want you to roleplay at all so far. You can be sarcastic or mean, but your characters options are all the same. Maybe it can still win me over though.
Dark Souls 2: Scholar of the First Sin: The Sequeling: Colon, the colon: Only putting this at the bottom because its a remake. I honestly think I enjoyed DS2 more than BB, and the DLCs helped in that regard, although I didn't care much for Frigid Outskirts.
Basically, one small game with simplistic gameplay that won me over through pure charm and a bunch of bigger games that I feel had pretty solid gameplay that failed to have charm.
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