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Unread 11-01-2008, 09:11 AM   #4
Astral Harmony
Don't Hate Me 'Cause I'm Moe
 
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Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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@ Arhra's Questions: In some cases, being really good with a sword can and will actually beat being able to shoot lasers from your eyes. I can't discuss specific enemies as that would just ruin the fun, but you will occasionally run into problems against not only enemies with great all around magic resistance, but special terrain features that can actually fuck with ones magic potential, kinda like Geo Panels in Disgaea. It all really depends on a foe's physical and elemental weaknesses.

When I start the spell lists later today with an intent to finish them tomorrow or maybe even tonight, you may find how some magic spells can do some of what other spells in other elements can do. The information I put out right now is for deciding what you would generally like to do based on simple descriptions for each element. The spell lists will display all spells for all levels as well as what a spell can do to certain terrain features.

I only hold the players to one rule regarding race: nothing too big. That being said, most common races are usually of the Humanoid category. Humanoids (only living ones) have standard physical and magical resistance and are generally well balanced. Anything beyond that norm, like being an intelligent dog like thing, a large talking bird, a fairy, a vampire, a ghost, etc...will have different statistics from a freeform standpoint. For example, a spectral character has better defense against material non-enhanced weapons, but will not deal good physical damage themselves. They will be best at casting magic, but also receive more damage from spells as well. If someone wants to create a race that is different from standard humanoids (something undead, something with wings, etc.) then please ask about it before setup of the profile.

@ Secretskull's Questions: Mixing elements into weapons will either require Enhancement magic (which deals specifically with that) or the element in which you intend to cast (Fire magic to turn your axe into a fire axe). Mixing multiple elements, while possible, will require multiple casters. A single caster, no matter how skilled, cannot dual wield elements or spells.

Gun technology is pretty modern. Therefore, it is possible for a Shooter to have a rocket launcher or a sniper rifle as easily as they could have a longbow or blowgun. Just remember that even medievil stuff can overtake the modern stuff if the enemy possesses specific strengths and weaknesses. Don't expect your RPGs to hit fast targets that can see them coming.

I'm thinking of setting up a level up system, depending on how many join the RP. The best way to set up your profile right now is to create it like the level up system won't begin and just hope that it will. I think I'll definitely do it, as it gives me reason to just make battles more difficult and insane further along the road.

Last edited by Astral Harmony; 11-01-2008 at 09:33 AM.
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