View Single Post
Unread 03-06-2009, 02:52 PM   #5
Azisien
wat
 
Azisien's Avatar
 
Join Date: Jan 2005
Posts: 7,177
Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't. Azisien can secretly fly, but doesn't, because it would make everyone else feel bad that they can't.
Default

Co-op campaign is actually pretty cool. You share resources and bases, but each have your own view and can build your own units. You each get a colour designation and can transfer command of units between each other with two button clicks. It's fluid and makes the Legendary Campaign more manageable with one person commanding the army and one person managing bases. Only works with headsets and some synergy though, but if you have a pal it's cool. The menu design is subpar, though. You'll know what I mean if you try it.

Multiplayer skirmishes seem decent so far, but I've yet to get into a real chaotic game of awesomeness. Only had a chance to play three times, and they all went down the same way (though the winner changed each time):

Basically whoever spam rushed with their Unique Unit won. In the first game I had barely trained SPARTANS before some guy was stomping all over me with Grizzlies and Cobras. In the second and third game I managed to get ODSTs going by the time he got a Vulture operational.

Man, ODSTs, they better patch those things. Population cap aside, you can train 15 or so, assault an enemy base, figure out his defense/offense strategy, and then drop 10 more ODSTs instantly using orbital power. It's insanely overpowered, especially when mixed with a nicely placed MAC blast to take out enemy defenses.

I have yet to try out Hawks, but I am curious and probably will next game.
Azisien is offline Add to Azisien's Reputation