...Yeah okay now.
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1st Moonstone, 56
I've glanced at the Economicon, and it's not looking good. Our booze is running
dangerously low.
Fortunately, Wigmund can help. With a constant stream of barrels from his shop, we'll be able to keep ourselves drunk.
5th Moonstone, 56
I've begun the bridge project. Sadly this strands half the dwarves from the supplies, and half from sleeping quarters.
Looking back, maybe I should've done the storeroom first.
18th Moonstone, 56
The bridge is nearly completed, now. Soon we'll be able to get at the remaining liquor again.
22nd Moonstone, 56
The bridge went up, finally! Half the dwarves ran inside to their beds, while the other half ran out to find the booze.
A glorious day. And yet, somehow, the bones keep going missing.
But this is no ordinary bridge. Oh no. I've programmed in a special surprise...
24th Moonstone, 56
Oh bloody hell.
The river froze. And with it, our fresh water.
Fortunately, we've proven the concept is sound.
Now to find out how to produce a chain worth a damn for the well.
6th Opal, 56
I've decided to take a small break and start digging out that storeroom that we had planned. Sadly, though, I think I might be too late on our surface project.
Besides, staying in the same room as the Economicon is freaky if I do it for too long. I swear, that thing meows at me.
12th Opal, 56
What the hell?
According to the Economicon, there's a fish trapped in our little resivoir. I don't know how he's surviving or why he's there.
13th Opal, 56
The project 'Put a floor over the ponds' failed miserably, but is done. Now we can get back to mining.
28th Opal, 56
Booze situation critical. Wigmund, where in Armok's name are those barrells?!
5th Obsidian, 56
The book...
I can't get the book away from me...
Can't keep it away...
Someone help me...
9th Obsidian, 56
The river thawed! Everything else thawed!
...And if we pierce the wrong wall with our storeroom project, we're all dead, aren't we? Oh bloody hell.
25th Obsidian, 56
Holy...
I designated ONE CORNER as the garbage dump, and designated the stone we'd mined out as trash.
Suddenly everyone and their mother is coming down here to move the stone. We'll be free and clear with a storeroom in no time!
1st Granite, 57
And with that, I'm passing on my mantle to Wigmund. He's been complaining about how I run things, let's see how HE fares. Myself? I've got a storeroom to dig.
Couple of notes for him, though...
This? Our little water shack on the surface? It's got a roof now. Might wanna remove that ramp. (Designations, remove construction)
This is our bleedin' entrance. You should put a bloody guard dog a few paces back from the bridge eventually. The bones keep getting stolen.
You should also find some metal and make some weapons, then put some bleedin' weapon traps in between the cage traps and the bridge.
This is the soon-to-be storehouse. All that stone has been designated to be dumped, so the dwarves are movin' it to the upper-left. (If you'd like to stop that, use 'k' to look around, select each stone on the ground, and then hit 'd' over them to stop them from being dumped.)
Don't worry, me an' the lads won't hit the pond there. We ain't dumb.
This is the cluster of workshops that have no discernable order. There's only one of each right now, since I figured that'd be enough to tide us. The carptenter's shop, the one you're workin' at? It's got a standin' order for barrels. The still's got a standin' order for drinks.
And this is the housin' level. The original six that aren't me have the rooms up north. The fresh blood got the rooms to the south. I got the nice set of rooms. The huge room on the right is the dining hall, and the lever operates the drawbridge. Pull the sucker, and we're in lockdown. Pull it again to drop it.
The room to the left is the barracks. Ain't much to look at now, but ye could change that if ye wanted. I was figurin' on eventually puttin' in a zoo between the barracks and the rooms, but we never caught anything, so it didn't matter.
Anyways, I've got earth to strike. Ye wanted that internal storeroom, right?
(To put in/read notes, hit 'N'. PLEASE TAKE NOTICE, THAT IS A CAPITAL. Hitting 'n' without shift won't help you. And remember...YOU BUILD IT, YOU NOTE ITS PURPOSE. I put my note right over the lever, so there's NO CONFUSION when you're looking for the bloody drawbridge lever.)