3rd of Granite, 57
"What does a bleeding carpenter know about mining?"
Enough to embark on a grand plan that will make Workgill that greatest fort in the lands.
I've had a back entrance installed on the old fort until we can move it all into whatever we build later and the miners are now digging a trench around an area that we'll build in, they're also removing the slopes from the plateau and deepening the channel of the brook.
Thadius has decided to lock himself in his quarters with that...book, and now he has proclaimed that he has become a clerk of all things. What does a cleric know about mining?!
Additionally, many of the unused workshops were removed and the areas freed up are now being used to house the stockpiles that were sitting outside the entrance.
17th of Granite, 57
Oh shit, Elves.
Of course, there's only one way to trade with the pointy-eared twits.
They claimed to have been offended by my profession. So I just stole their supplies, let the next caravan be warned.
...by then the Pit will be ready and the sacrifices to the Blood God may commence...
23rd of Slate, 57
The elves, realizing that I wasn't going to have their stuff returned, have left.
The miners have completed the main trench and now have started on the Grand Pit.
Oh, and migrants have arrived today. Our population now stands at 34.
26th of Slate, 57
Make that a grand population of 33.
Loyal the Ranger decided to run on top of the drawbridge as it was closed to prevent an infestation of wolves and zombie marmots.
Loyal's body was atomized. The second sacrifice has taken place.
There is now a small tasteful urn in the statuary hall that contain stuff scrapped off the bridge that we believe was Loyal.
Good news though, we now have seven wolves in cages. A kennel has been set up in the old storage pit and the pack is being trained down there now.
2nd of Felsite, 57
Among the migrants are two new swordsmen recruits, Melfice and Hawk. They have been granted the great task of defending the fort from whatever decides to try and eat us. Good luck guys.
We've had a gem crafter taken by a strange mood today, he taken over a jeweler's workshop and keeps doodling pictures of rough gems. Hawk has been stationed nearby to remove the jeweler's head if need be.
Melfice has been stationed at the lower drawbridge in case anything tries to enter that way.
15th of Felsite, 57
Thadius has now left his room proclaiming that his book can now account for all of reality or something like that.
19th of Felsite, 57
Melfice had a great battle with Zombie Marmots today. It was a glorious day for Dwarfkind.
This is what he did in his first blow on one of the undead menaces.
26th of Felsite, 57
The miners are now digging out the Grand Pit, pockets of Galena and Aluminum have been discovered.
Plans for recovery have been put into place for after the collapse.
15th of Hematite, 57
Summer has arrived.
Early layouts for the improved Workgill's living quarters have been completed. We will begin moving the old fort once these are ready.
For posterity's sake, here are the current layouts and plans of Workgill.
Entry Way
The creek has been deepened here and an arch bridge has been built over it.
Also, the outline of the Grand Pit is visible.
First Level
This will become a statuary and meeting hall for new arrivals.
Second Level
This is what will become the upper level of housing for our denizens as well as a dining room that will seat 40 dwarfs at a time.
There is a small pond that is above what will become the dining hall, as long as no one
digs up from that area, we shouldn't experience any flooding.
Third Level
More apartments, I'm trying to decide if the hallway between the apartment blocks on this level should become barracks for non-housed dwarves and military that's not stationed directly at the entrance.
Fourth Level
Currently, this is going to be the bottom-most layer of apartments.
All together, there will be rooms for seventy dwarfs.
The Trade Road
Instead of have a paved road built, the obsidian surface of the plateau has made it quicker to just have a smoothing crew go and work out any boulders that may impede caravan wagons.
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Hopefully this went well for my first real LP.
Sorry about the death, Loyal. I forgot to turn off the hunting labor on your ranger, so as I ordered the drawbridge closed, she ran off to hunt the wolves right outside and was splattered.
As for everyone else, the next peasant to show up will be a wrestler (Corel), Shyria has claim to the next ranger (or do you want to be our wolf-trainer?), and I'll probably sort out the jobs of everyone and name the new arrivals and dwarves from earlier. We have 33 dwarfs, but not that many opportunities for jobs.
As you all can see I have the apartments planned out, since two of the miners are now legendary it should be no time at all to dig them out.
I don't have the workshops planned out yet, but they'll be on the otherside of the stairwells, away from the apartments with small storage areas for their supplies nearby on each level.