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Unread 02-13-2010, 06:05 PM   #1
Jagos
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Default Bayonetta, great game or too much?

I'm always behind the times nowadays. Some of the best games I probably won't be able to play because I don't have the time anymore. Watching some of the new details on the newest generation of games, however, truly gives me a pause. Are games getting better in regards to the new year or are they too much?

I believe it's best to get a few opinions on this. Meanwhile, I think I'll look at a walkthrough or two so as to understand how good or bad the game is from my own viewing.
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Unread 02-13-2010, 06:16 PM   #2
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The advertisements just look weird. I have no idea what to think of it.
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Unread 02-13-2010, 07:07 PM   #3
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NonCon and Mirai have both played it, but they have quite opposite views on it. It's actually a very polarizing game content-wise, but I think most agree that the combat is good.
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Unread 02-13-2010, 07:19 PM   #4
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I only played the demo, after having seen various videos of it. Before playing it I thought it looked cheesy, embarassing, and tacky. After playing it I felt no different, except that I also felt incredibly cheapened, dirty, and not even vaguaely impressed by the combat.

I'll stick to DMC and GoW thanks
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Unread 02-13-2010, 07:21 PM   #5
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Default In short, holyfuck I can kill people with a giant boot

After playing the 360 demo and watching the Freelance Astronauts play the PS3 demo, I have decided that the ridiculous and very-prevalent action probably outweighs her tiny head and the silliness of the character designs. I may rent it first, though, to make sure the fun of the game play doesn't wear off too quickly.
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Unread 02-13-2010, 09:40 PM   #6
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Originally Posted by bluestarultor View Post
NonCon and Mirai have both played it, but they have quite opposite views on it. It's actually a very polarizing game content-wise, but I think most agree that the combat is good.
You can read the review I wrote in full (and if you want to skip by me bitching about the absolutely terrible writing and direction just hit page down like four times) but basically Devil May Cry is better.

The combat's cluttered with all the flashy graphic effects, quick time events are fucking annoying, the combos are overwhelmingly complex and nearly identical in execution, and worst of all weapons are unlocked by forcing you to jump through increasingly difficult hoops.

And the cutscenes are just...embarrasingly bad. Like, it seriously capped out at 3/5 at the Dojo just from story and cutscenes.
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Unread 02-13-2010, 09:53 PM   #7
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...

I just watched the first two parts on youtube.

W...
T...
F...

There was a pole, there was her fighting and dancing. But I can't figure out what the fuck is going on except there's one group that doesn't like the other group.

Maybe it gets better?
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Unread 02-13-2010, 10:35 PM   #8
Mirai Gen
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Quote:
Originally Posted by Jagos View Post
Maybe it gets better?
It doesn't.

EDIT:
Quote:
Originally Posted by Noncon
The game has plenty of combos, but you'll usually end up spamming two or three because it's easier to and because there isn't something grading you in the top right corner. ("Cool, Badass, Awesome, Stylish" or whatever)
I honestly think that even if there was a Stylish meter, it wouldn't solve the problem of being given too many options. God of War II even had too many options at times, and it was borderline considering many of them were gradually doled out over time through upgrades.

Bayonetta just threw two-button combos extending about six long, then made it so half of them can have a momentary pause at any time to make it an entirely different attack chain. This is especially a problem considering how frantic the combat is and, honestly, the lack of a parry button makes it awkward, since dodging takes you away from the enemy.
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Unread 02-14-2010, 12:15 AM   #9
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Quote:
Originally Posted by Mirai Gen View Post
This is especially a problem considering how frantic the combat is and, honestly, the lack of a parry button makes it awkward, since dodging takes you away from the enemy.
Bat/Moth within. Also that trinket that counters/blocks.

Honestly, all games of this type need dodge offset(holding a button in the middle of combo->dodge->continue combo) as it really makes everything fluid.

I really wish they had found the Kilgore glitch before launch, cuz thats basically made it where one doesnt need uber skill to get on the leader boards.
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Unread 02-13-2010, 09:56 PM   #10
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Quote:
I have decided that the ridiculous and very-prevalent action probably outweighs her tiny head
Pretty much anything would have to outweigh it, since it's so tiny.
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