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Unread 01-06-2011, 02:18 AM   #1
Bells
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Video Games Let's Talk: Eve Online

I must confess i'm somewhat fascinated byt the idea of this game. It's a game i would play if it was F2P with Micro transaction for items, sadly it's subscription based and i really can't get myself to invest in something like that.

But it's crazy though, the notion, the idea... this is one of the oldest and most popular MMOrpg's out there in ages, and actually it's at the very top of the category for Sci-Fi and Space MMO's...

The whole concept that gets me (and at the same time repels me) is the idea of consequence, of real loss. I mean, i see some of these videos on youtube, and when you get to the comments you get some insight of what it's really happening...

Then you get a picture of what it's like to put together 100 players, all of which invested months (maybe even years) in game time to hone and train skills, to buy Gear and Ships. Then Formed alliances, joined clans, pledged loyalty and became guns for hire...

And then you hear about this.... preparation. Weeks beforehand, actual RP going on (in some level) people making Offline diplomacy that affects Online gaming, alliances, betrayal, Spies, the whole nine yards.

And finally comes battle, and you put in perspective the stakes at hand... everyone in it can loose everything they have. Ship blown up? It's gone! Your scape pod has a chance... that got blown up too? Do you have a clone back home? No? Well, gone are those extra points you had around...! Months of work, tons of in game cash, gone.

That's... well that's some kind of pressure for a online game.

You have to wonder the tension of being in the middle of something like this. You are there with other people that are counting on you to be victorious, and your ship is taking HEAVY damage, will blow up soon... do you flee? Save yourself and your hard work? leave all behind betraying friends and comrades? The urge must be there. This is not some simple Xp Penalty or maybe you loose a rare item... y'know?

On the other hand, imagine being Victorious in a scenario such as this... it must feel like you actually accomplished something, you know?

With all this going on, Eve online is a game that fascinates me, like a Exotic new car that i can't tell if it drives well because i never looked under the hood. I heard you could buy Gameplay time with In-game currency instead of paying with cash, which is a curious idea, but on the other hand, Eve sounds real close to a real job, and i must imagine that for all it's flaws the allure of it all must be really strong for those who "get it".

Maybe someday i'll give it a try with a trial account. You know, this would be a Fun "LP" to do sometime, just jump in to Eve Online, completely Blind and learn the path the hard way
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Unread 01-06-2011, 09:35 AM   #2
EVILNess
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Default Now I want to play EVE again...

Quote:
Originally Posted by Bells View Post
Maybe someday i'll give it a try with a trial account. You know, this would be a Fun "LP" to do sometime, just jump in to Eve Online, completely Blind and learn the path the hard way
The standard trial account is NO WHERE NEAR LONG ENOUGH to learn anything about EVE. A subscriber can send you a 21 day free trial, which is a slightly more reasonable time to learn something about the game, but still kinda leaves you in the dark. There are a few of us on the forums who play I do believe if you want such a trial.

Honestly, EVE is like any other MMO, if you can get in with a group of like minded people who you enjoy playing with the game is a blast.

If you do decide to play, you need to be aware that you should never spend a large amount of skill training on mining, at least on your first character.

Also, you will lose ships, a lot. Expensive ships. Expensive ships that you probably won't be able to replace alone, which is kinda disheartening when someone declares war on you as the Police of the game (Concord) stay out of official wars, even in Hi-Sec safe space.

Overall, I would describe EVE online as one of the most disheartening MMOs of all time. You will die, you will lose all your stuff in a flash, you will struggle and toil and sweat for everything you own, but...

... when something goes right... it is the absolute best feeling I have ever had in any MMO, hell any video game, ever.
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Unread 01-06-2011, 09:56 AM   #3
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Yeah but when everything goes wrong...

Damn does it go wrong...
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Unread 01-06-2011, 10:17 AM   #4
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Default

Quote:
Offline diplomacy that affects Online gaming
You don't need an MMO for that. Take a look at Umbral some time, I dare you.

But the concept of loss and commitment is interesting. It just seems a lot more real than most other games, I guess.

Though if you want something that seems 'real', there's always real life. It has the benefit of not requiring a subscriber's fee.
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Unread 01-06-2011, 10:39 AM   #5
Bells
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Yes, but, no spaceships and less intergalactic intrigue in my life...
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Unread 01-06-2011, 10:39 AM   #6
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The real life subscription fee is much larger than any MMO fee.
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Unread 01-06-2011, 11:10 AM   #7
Amake
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Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something.
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I'm playing for for in-game money at the moment, which is sweet like stolen fruit. Tends to take a few months to get to that point though. Now if anyone wants to be referraled and thus provide me with some bonus subscription time, I'll be generously rewarding. *wink wink*

Take care though. Once you touch space, it sucks you in. It never lets go. I was free for most of 2010 but now I'm back in the fold, unable to imagine why I wanted out.
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Unread 01-06-2011, 11:22 AM   #8
Bells
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Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay!
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Just out of curiosity, how much in game money pays for 1 month of gameplay?

And also... how long does in average take to get there?
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Unread 01-06-2011, 11:43 AM   #9
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Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something.
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Right now it's between 340 and 450 million stardollars for 30 days. You can probably get to that income level in two or three months if you bust your ass, or a year if you don't focus on learning a particular job or don't want to play all day long. I for example am making maybe 10 or 20 million per hour at a lazy pace, for as many hours as I can stand.
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Unread 01-06-2011, 02:55 PM   #10
Bells
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Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay! Bells slew the jabberwocky! Callooh! Callay!
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Hey, have you guys ever heard of Taikodom? Many call it a Free-Eve Clone. So, you can guess its a more streamlined, slim approach to the same kind of game... when i get my new Pc this might be a game i'm willing to try (although Taikodom does NOT focus on Battles)

http://mmohut.com/preview/taikodom
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