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#21 |
adorable
Join Date: Sep 2007
Posts: 12,950
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That one's called Move. It's mildly less dumb.
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#22 |
Archer and Armstrong vs. the World
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So is the horrible SIX-AXIS officially dead, then?
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#23 |
adorable
Join Date: Sep 2007
Posts: 12,950
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No. Games that use the regular controller will still abuse it like it's going out of style. Actually, there are some decent uses of SIX-AXIS.
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#24 |
synk-ism
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I'm-a wait a second here.
OK. Waving a plastic stick around is less retarded looking than free-range motion? I'm assuming these people are just dumb and will not hop on this bandwagon until I see some real Natal use.
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#25 | |
adorable
Join Date: Sep 2007
Posts: 12,950
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I could also go into how the Wii actually gives you a device to interact with and buttons to press, giving the player more opportunity for finesse that I really don't see happening with Natal anytime soon.
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this post is about how to successfully H the Kimmy
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#26 |
synk-ism
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The commercials and promotions for Wii controllers clearly show people standing around flailing about. The fact that it's easily figured out (simple wrist movements are all you need) on the couch doesn't mean people weren't and aren't shown to be silly looking while playing.
A guy and his family being retarded with their kids is hardly proof that a system is retarded. I'd rather see some video of how well the motion translates. Is it one to one? Is it wonky as shit? If we're talking about doing movement = may as well go outside, word. I'm with you. But if we're just talking about quality of motion capture and control, I'm not sure I am.
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#27 | |||
War Incarnate
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I think the comment was intentionally self-derogatory. I'm ok with that.
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But yeah, that vid, that ain't gaming. That ain't gaming by a looong shot. I really do wish they'd just hurry up and release this crap already though, then everyone can go out and not buy it and Sony/Microsoft can see how nobody who plays their systems gives a damn about motion control.
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#28 |
adorable
Join Date: Sep 2007
Posts: 12,950
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Folklore did a decent enough job with it, I thought. I've also heard good things about Heavenly Sword or whatever it's called arrow aiming thing.
I'm hoping this fails in the market just as badly as the PSPGo, if not worse. (Assuming the tales I heard of the PSPGo bombing like crazy were indeed true)
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#29 |
synk-ism
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I think I want it to, too. That way all the gimmicky bullshit can stay on the Wii where it won't bother anyone.
This isn't to say motion-sensitive games are all gimmicky bullshit or bad, but the overwhelming rush to develop for these projects will inevitably deluge us with loads of tripe that no one really wants to play, aside from some kids who like to flounder about the room with pretty lights and music.
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#30 | |
Worth every yenny
Join Date: Jul 2005
Location: not my mind that's for sure!
Posts: 1,299
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