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Unread 04-01-2010, 06:36 PM   #1
Kim
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Join Date: Sep 2007
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Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them.
Default Fragile: Farewell Any Semblance of Decent Dialogue

I was interested in Fragile because of this

For those of you who don't know, Fragile is an action RPG that seems to take more than a few elements from survival horror games. Looking through your environment for the shiny objects and wandering down dark, narrow corridors armed with a flashlight. That sorta thing.

The controls are wonky, but I'm starting to get the hang of it.

Problem? Holy hell this dialogue is the worst thing.

Love interest: "You touched me."
MC: "Um... well... I was just checking to see if you were still alive."
Love interest: "...I don't know you." *runs off*
MC: "I touched her..."

Helpful AI: "You know which way's right? The hand you hold your pencils with."
MC: "But I hold pencils with my left hand."
Helpful AI: "Oh... um..."

Helpful AI: "If there is an important item, fireflies will be flying over it."
MC: "Why would fireflies be attracted to it?"
Helpful AI: "Good question. Maybe... because it is summer?"

AAAAAAAGH

This game could go either way at this point. Anyone else played/playing it?
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