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#11 | |
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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From what I'm getting, you're either suggesting applying a bump map to the flat surface of the sprite to make it 3D when viewed from the front or you're suggesting a technology similar to Okami where things are rendered in 3D first and then flattened onto a 2D surface. Which are honestly complete opposites.
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