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Unread 07-27-2010, 02:20 AM   #11
IHateMakingNames
 
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Enchants are things like bursting into flames, increased hardiness, creating a sound, basically anything that isn't too much. No 50 foot flamethrowers, but a sword can catch on fire or create bursts of flames. Objects can have more than one enchantment at a time, but putting too much magic into one thing will create bad results. Enchantments only last for a certain amount of time because of this; either used a certain amount of times, or magic just wears out after awhile. You can expect a full adventure out of a freshly enchanted items from a good Enchanter. Anyone can use an enchanted item, not just magically inclined people. For activation, you will it to do it's enchantment. People can feel if an object is enchanted or not by feel.

The above also applies for potions, except their decay over time is much less.

So yeah, a glaive can burst into flames. But at one time you can only have like 2 hours of glaive burning before it has to get re-enchanted. Or have a stone that will release a sleep powder next time pressure is put on it.

Edit - More magic notes. Potions are much more common than enchants since you don't need magic ability to make a potion, plus they require less ingredients, and last longer. Enchanted items are fairly uncommon, and per effect can be rare. Since most magical creatures are regionally based, most enchantments are as well. So if you take your fire glaive past the mountains, out of the Firefox's area, it's harder and more costly to get another fire glaive.
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Last edited by IHateMakingNames; 07-27-2010 at 02:44 PM.
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