|
![]() |
|
Click to unhide all tags.
|
Thread Tools | Display Modes |
![]() |
#12 |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
I think the disorganized clusterfuck stemmed from our rampant use of memos and interactions between past and future versions of our characters. I think the best way to deal with this is to only allow linear progression, with time shenanigans needing to be fully planned out in advance and approved. Also, as much as I was looking forward to playing a hero of time, I think that role should be in Bard's hands since his knowledge of future events will allow him to use time shenanigans to steer us in the right direction (much like how the myriad of Aradiabots kept the troll session on track).
These are all just suggestions, of course.
__________________
POS Almighty has spoken. |
![]() |
![]() |
|
|