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#14 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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![]() This is no different than any other way that bloom and white has ever been rendered in daylight scenes in all of Ueda's games. Look even on some of the kid's horned-helm thing and the scarf, looks very similar (although obviously it is more vibrant on the PS3). It looks like the art style I've naturally gravitated towards in the whole series, and this does not disappoint. It is also worth mentioning that this kind of brightness only applies with outdoor scenes, so white outside becomes 'snowblind' white. The vibrancy pops the white as central-focus of your eyes and really makes the rest of the world feel very empty and desolate (because the only things that look like that are the main character and the "erme" as Wikipedia says. I dig it. Having said thus, this game will make me buy a PS3. And I am so not joking, the minute this comes out I'm going right over to Gamestop.
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Last edited by Mirai Gen; 06-09-2009 at 01:58 AM. |
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