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#1 | ||||
Blue Psychic, Programmer
Join Date: Feb 2007
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Posts: 8,814
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Basically, shovelware is unlikely because of: - prohibitive costs - which are unlikely to be recouped - because of a hardcore ownership The developers working with the Arc are in essence going to have to be DAMN sure they make their money back, and the games they write are probably going to rely pretty heavily on the Arc's capabilities. But you know what else? They're still going to have to be playable with normal controls. Sony seems set on making the Arc an equal partner to the normal controller. And they have some pretty hefty guidelines to determine what does and doesn't get published. Companies are going to have to put EXTRA time and money into making the Arc work with their games, meaning the stakes for writing a game around it are that much higher. With the Wii, the gimmick controls were the default. With the PS3, they're not. The Arc is in every way a risk to a developer, because if they don't utilize it well, it's a LOT of time and money down the drain. The fact of the matter is that there's absolutely nothing stopping people from not developing around it, so the people who do are more likely to either do a damn good job with it or pay the price if they don't. I really do take offense at your indication I don't know reality. As a person who would like to enter the industry, I have to think about this kind of shit. Maybe I just have a better understanding of it or maybe it IS a matter of joy and wonder, but you can't deny I have a valid argument.
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Journal | Twitter | FF Wiki (Talk) | Projects | Site Last edited by bluestarultor; 03-07-2010 at 10:55 PM. |
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#2 | |
adorable
Join Date: Sep 2007
Posts: 12,950
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I'm being overly dickish, but every time I think I should apologize, I read that bit about JOY and WONDARRRRRRRGHFUCKMYBRAIN It just triggers that little part of my brain that makes me want to punch all the people.
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this post is about how to successfully H the Kimmy
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#3 |
History's Strongest Dilettante
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YOU'RE impossible!
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"There are worlds out there where the sky is burning, and the sea is asleep, and the rivers dream. People made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace; we've got work to do!" Awesome art be here. |
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#4 |
That's so PC of you
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Don't forget to separate Hardware from Software. If the Hardware Sony made has Lag, it's Sony's fault. If Software Sony made has Lag with the Hardware sony made, it's sony's fault.
But if it's from a 3rd party, how the hell can you blame Sony for it? Also, you guys give technology waaaay too little credit. Everything on the Arc is already around since 2004 http://video.google.com/videoplay?do...+demo&pl=true# There is no reason (beyond Pessimistic Skepticism) to believe that Sony might Have not improved upon it's concept and execution. I trully believe that the Arc just might be better than Natal for most games, and that Natal is a much more casual thing, and that BOTH surpass what Nintendo promised for the Wii and never really got there to do. Sure, Motion controls are a craze that eventually will be scaled down... but it's not an awful thing. And proper execution only comes with proper Tools, and Sony just showed they have those tools... anyone has any Pre-launch tech demos that aren't over hyped commercials that shows the Wii doing anything beyond "Wiisports" level? |
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#5 | |
Om Nom Nom
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Natal will slice out a huge chunk of the market with their dynamic pedophile simulation.
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Like sixaxis
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[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE Last edited by DFM; 03-07-2010 at 11:39 PM. |
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#6 | |
Om Nom Nom
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I really have no idea what you're expecting them to pull off beside PlaySports.
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[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE Last edited by DFM; 03-08-2010 at 12:07 AM. |
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#7 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
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Aside from that, FPS could easily see benefit from it, allowing much easier manual aiming, where console FPS in general relies on auto-targeting to compensate at this point. You could also incorporate it into 3rd-person puzzle-solving in any number of genres. Basically, there are definite places it could be used, and a couple off the top of my head where it would be of definite benefit.
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#8 |
Om Nom Nom
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All those things (Besides maybe the RTS, I'm not aware of an RTS) have already been done on the Wii and I don't think it rocked anyone's boxers or revolutionized motion controlling. Metro Prime maybe rocked boxers, but I don't think many other games have incorporated that control scheme.
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[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE |
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#9 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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And with that, I'm going to attempt to step out of the Arc conversation, which I really didn't expect to dominate the thread. I may not be successful, but at the moment, I'm out of things to say about it.
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#10 | |
Just sleeping
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I'll see myself out.
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Be T-Rexcellent to each other, tako.
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