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Unread 06-03-2010, 07:53 AM   #1
Dracorion
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Pierce's pokemon wouldn't have died, because you had Harliette expend RPs to protect them! Bad move!

Okay, by the way, Frossqueen was not immune to physical attacks either because she was hit by Mollesk's Rock Slide and Swampert's Stone Edge.

If Seaking is Water/Steel, it'll be vulnerable to Fighting and Electric. If Lopunnish is Normal/Fighting, she'll be vulnerable to Fighting and Psychic.

Why the hell not? Teleport is technically the last move Gardenoir used. I don't think tossing a greatscythe counts, anyway. I think it's worth a try. We were able to put Regina to sleep, so maybe we can do statuses on the rest of them too. I say we have Matthias try Disable.

We should try to test if flinching works, because then we can use Pierce's Signature Sequence and fuck 'em up bad.

Harliette can have Wormadam use Bug Bite and Vespiquen use Attack Order. We replace Charlotte with Shannon, have her use Florescence's X-Scissor and I don't think she has any more Bug-type moves. That's three quad-effective Bug-type attacks. Plus Swampert's Mimic. We have Renny deploy Magnezone and have it use Mimic as well. That's five quad-effective attacks, plus Pierce's Hellfire. Gardenoir should drop fucking dead right there.
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Unread 06-03-2010, 08:19 AM   #2
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That's actually a good point. Then how did some of them avoid attacks, while others didn't? Can you find a way to explain that? It could be that they're just immune to anything quadruply effective.

And we need to come up with a SigSeq for Charlotte. She has a lot of RPs, and I don't wanna use future shock.

Quote:
If Seaking is Water/Steel, it'll be vulnerable to Fighting and Electric. If Lopunnish is Normal/Fighting, she'll be vulnerable to Fighting and Psychic.
...
Tell me. Is there anything else I could have meant by "resistance". Y'know, besides the completely obvious thing? Lopunnish is also weak to ruin, by the way. And I have Ruin.

Quote:
Why the hell not? Teleport is technically the last move Gardenoir used. I don't think tossing a greatscythe counts, anyway. I think it's worth a try. We were able to put Regina to sleep, so maybe we can do statuses on the rest of them too. I say we have Matthias try Disable.
AB's post says
Quote:
Pokemon didn't know how to apply Teleport to actually dodging attacks, so how did-?
That seems to indicate that it seemed to be teleport, but couldn't have been. I think disable wouldn't be of that much value to us.

Quote:
We should try to test if flinching works, because then we can use Pierce's Signature Sequence and fuck 'em up bad.
I was considering that. The problem is, the only way to actually get flinching with a 100% chance is by having one of Renny's mons use air slash on Lopunnish. If lopunnish is immune to that, we'll either have to risk it, or use Pierce's RPs another way.

Quote:
Harliette can have Wormadam use Bug Bite and Vespiquen use Attack Order. We replace Charlotte with Shannon, have her use Florescence's X-Scissor and I don't think she has any more Bug-type moves. That's three quad-effective Bug-type attacks. Plus Swampert's Mimic. We have Renny deploy Magnezone and have it use Mimic as well. That's five quad-effective attacks, plus Pierce's Hellfire. Gardenoir should drop fucking dead right there.
Yeah. You're over-employing resources here. Renny's gonna use prosperous gifts. That means he's already used an action. He only gets one second action, either to use air slash, or to use mimic for a bug move.
Also, you want Harliette to deploy Blissey, yes? That means she can only contribute one. And depending on what we do with Charlotte, we might not want to switch her with Shannon.

Last edited by Geminex; 06-03-2010 at 08:21 AM.
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Unread 06-03-2010, 08:33 AM   #3
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Lopunnish's resitances: Bug, Dark and Rock.
Seacalibur's resistances: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice (double resistance), Normal, Psychic, Rock and Steel (double resistance).

Not necessarily. Pegidash didn't dodge Harliette's Mineral Shot, so I'm sure it's only immune to physical attacks.

Gardenoir might be immune to physical attacks as well, if only because there's no reason she shouldn't be able to tele-dodge them like she dodged the special attacks. By the way, if she's not using Teleport, then what the hell is she doing?

AB's post said that pokemon didn't know how to use Teleport to dodge, but that might mean that Gardenoir simply learned how to do it. Again, freak DNA spliced pokesapiens.

Let's go by the assumption that Matthias Disabling her Teleport would work. We could attack with: Harliette's Vespiquen uses Attack Order, Impact uses Swarm Bow, Moon's Lanturn uses Signal Beam, Pierce's Hellfire. If Gardenoir survives, she'll be critically damaged. Send any random attack her way to finish her off.

If we decide not to use Disable, we can have: Harliette's Vespiquen using Attack Order, Renny's Swampert and Magnezone use Mimic, Pierce uses Hellfire. If Gardenoir survives, she'll be critically damaged. Send any random attack her way to finish her off.

We can also test Flinch by having one of Renny's pokemon use Air Slash on Altarisect.
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Unread 06-03-2010, 08:55 AM   #4
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Quote:
Lopunnish's resitances: Bug, Dark and Rock.
Seacalibur's resistances: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice (double resistance), Normal, Psychic, Rock and Steel (double resistance).
By "resistance" I meant "attack type to which they are immune". I'd happily give Lopunnish a barrelfull of ruin damage, if there wasn't the possibility that she's immune to special attacks, and would utterly avoid it.
I'm not sure whether you're trying to antagonise me here or if this was an honest mistake, I'm too tired for it to matter.

I'm also too tired to write up a plan, so lemme just designate some stuff...
Objectives this turn:
Kill Gardenoir (3 quad-effective attacks, 2 if Impact participates)
Kill Altarisect (4 super-effective attacks, 3 if Harliette participates)
Keep Regina asleep (shouldn't be too hard. I'd actually recommend that you use your technique on Seacalibur, Lopunnish and Gardenoir, there we'd actually benefit from the burn/inner bleeding. We can kill Altarisect normally)
Try to fllinch/otherwise incapacitate Seacalibur and Lopunnish (Air slash on lopunnish, plus, of course, Pierce's co-op)

But really, the most important thing is to find a good way to explain our opponents' doding attacks, and considering how to adjust our tactics. Lollies for the one who comes up with the best model! My special/phsyical might work (though apparently not for frosqueen), but come up with some other stuff, if you can. Maybe there's a logical explanation

One more note, moon could construct again, next turn. What shall we have him make?

And one more, don't you dare write too much while I'm asleep. Seriously, I keel you. And if you do write too much, at least make suggestions pertaining to above strategy?

And Bard, start coming up with ways for Charlotte to seduce Shannon. I want some ideas when I wake up!

And why yes, I am mad with power. Now do as I say.

And goodnight.
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Unread 06-03-2010, 09:15 AM   #5
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And I'm the one you're worried about going power-crazy.

Right, so, going by Impact's plan:

Rachel uses two Rage Rockets on Renny bringing him up to 80 Rage. Renny uses Prosperous Gifts.

Gardenoir: Matthias uses Disable to remove her Teleport. Vespiquen uses Attack Order, Illumise uses Bug Buzz, Impact uses Swarm Bow. Pierce uses Hellfire.

Altarisect: Aria's Ice Beam, Moon constructs Ice Evolith and it uses Ice Beam, Fathom's Ice Beam. Harliette uses Mineral Shot.

Seacalibur: Buck's Fire Fang (testing: I'm guessing Seacalibur will prove immune to physical attacks). Pierce's Hellfire.

Lopunnish: Togekiss' Air Slash (100% flinch), Moon's Poliwrath uses Dynamic Punch (Lopunnish might prove immune to special attacks). Pierce's Hellfire.
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Last edited by Dracorion; 06-03-2010 at 09:23 AM.
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Unread 06-03-2010, 08:57 AM   #6
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Quote:
Originally Posted by Dracorion View Post


We have Renny deploy Magnezone and have it use Mimic as well. That's five quad-effective attacks, plus Pierce's Hellfire. Gardenoir should drop fucking dead right there.
Ah.... no. Magnezone's Attack Stat sucks. The only thing that Magnezone is going to mimic is special attack stat or support moves.

Also, Swampert's Mimic is stuck on Stone Edge until it is switched out. That pretty much how it works. It's like a Sketch that reset itself once the pokemon leaves the battlefield.

BTW, since Medics (Rachel) have umlimited items, We could probably use that Rage Drain item on them to reduce their rage to more manageable levels... You know, if we could get enough rage to pile that stuff on.

Last edited by Menarker; 06-03-2010 at 09:00 AM.
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