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#11 | ||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Oh good lord what the hell is this crap.
If we devoted all this time to actually doing something productive, like, say, taking over the world, we'd at the very least be in charge of Africa and a few parts of Asia by now. I mean dammit, guys. ... Anyway, back to what I do best... Quote:
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The rest of the stuff... Eeeh. While there should be some stuff done in regards to the pokebrids, (though probably different from what you're suggesting, that just seems rather awkward) and I like the idea of making Slayers more accessory-focused, I feel that a lot of the other discussion could be avoided if we just finish discussing the "total customization" point. And agree on it. And just a preview of what my stance will be if that gets thrown out the window: Second hold items: Extremely iffy. I'm sure there's another way to solve Drac's dilemma. Ability shift: I made a suggestion for that before, whereby trainers picked a pool of 3-5 abilities that're thematic and about equal in power, and then got to switch between those for a minor rage cost (maybe depending on the strength of the ability?) whenever it suited them. I'm not sure whether this was gonna be just for leaders or for every pokemon. I'd say, if it's limited to leaders, the ability pool is 5, if everyone gets it, it's limited to 3. What d'you guys think of that? Battle Masters deploying both pokemon: Again, eeeh. I'd reallly have to think about it. It is rather strong, after all. Hell, you could take a few levels in trainer, 8 in Slayer and go out into the field with the equivalent of 6 pokemon attacks! If we decided to self-customize, this'd probably be the "ultimate upgrade", the really strong one you get near the very end. Edit: And how are xth stage pokemon so powerful? I thought they just got a minor stats boost and a slightly stronger ability. |
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