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#1 | ||||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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... Touche. Gonna rethink that suggestion. As for how I'd change it, I thought it'd add a percentage of the base percentage. Like, 20% of the base probability. If she were attacking with fire to burn her enemy, she'd have 50 base, plus 20 percent of that would give her a 60% probability. If she were using ghost attacks she'd get one fifth of the base 25 percent, boosting her to 30%. Whereas with your current method, she'd rise to 35% percent, 45 if you hadn't dropped that second +10. Nothing major, in other words, just to stop her insta-killing too much. Quote:
25, fine. But be very careful. I'm watching you. And that RDPA had better make you only slightly faster than Mollesk. Quote:
As for the power... I reeeaaaally think we should see your whole RDPA before we judge. But right now? I'd say OP. |
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#2 | ||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Okay, well, I do. But not on balancing shit. What do you think is a good number for it? Guess we'll find out.
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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#3 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Anyhow, let's see what I can come up with for the RDPA, although I'm just totally making it up on the spot here... Name: *Haven't chosen one yet...* Stats: 100 in Attack. 50 in Speed. Equipment Slots: 2 weapons, 6 armors Equipment: -Weapon One: Extremity Fist! ~ Light Almighty Type damage. Increased chance of critting. Apply Null Turn on the foe's next action if this attack crits. -Weapon Two: Threshing Strike ~ Heavy Dragon damage to any three targets. 100% chance of -1 Defense and Paralysis. Ignores all defensive or immunity based abilities of the target. - Armor One: Impervious Guard ~ 25% reduction to phsyical attacks - Armor Two: Repelling Field ~ 25% reduction to special attacks - Armor Three: Impulse Booster ~ High Boost to Speed and Evasion. - Armor Four: Impulse Booster II ~ HIGHER Boost to Speed and Evasion. - Armor Five: Narrow Slip ~ 50% chance to reduce damage to both phsyical and special attacks significantly if Renny is significantly faster than the foe. (Think of it as a glancing blow instead of a solid hit.) - Armor Six: Riposte Defense ~ If a foe attempts to attack Renny and misses or if the attack is a glancing blow, Renny counterattacks with Weapon One. Weight: Low, especially with armor specifically designed to make the RDPA agile. Should be quite fast and evasive, able to take a fair number of blows, and pack QUITE a punch, although lacking actual diversity in the attacks. Overdrive shown in post above... Hope everything looks ok! This is off the top of my head! Last edited by Menarker; 09-08-2010 at 02:09 AM. |
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