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#1 | |
Whoa we got a tough guy here.
Join Date: Mar 2006
Posts: 2,996
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On the linearity, eh I used to hate FFX for that but on later replays it was less of a problem, it just stopped bothering me, so hopefully it won't bother me in this.
So anyway, apparently this game has a bestiary. Which is awesome and has boosted it to buy at release for me. I mean it probably won't top FFXII's masterpiece of one, but still, they're my favourite thing to put in a RPG. Also I've got two questions that I'm curious about but don't want the answer too spoilery. 1. Is Jihl the main villain? 2. If not does the main villain come out of freaking nowhere Necron style?
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#2 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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#3 |
lol i dont even know
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#4 | |
That's so PC of you
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Also, after seeing some footage of a Asian Let's play, the game does seem to open up nicely and scale up too, so i guess it's a slow start, but not as bad as i thought it could be. |
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#5 |
Just That Good
Join Date: Jul 2006
Posts: 3,426
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I plan to get the game because the Paradigm Shift system looks interesting and is a new concept in FF games. As with the Eidolon/Gestalt Mode bit.
I did watch a bit of the live playthroughs, but I don't think I spoiled anything other than the same vague "At one point they go to an ice level" type stuff you see in trailers anyway. Hell, the English trailers probably spoiled more for me just because I could understand them. |
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#6 | |
Blue Psychic, Programmer
Join Date: Feb 2007
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Posts: 8,814
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I do plan on getting the game, because FF is good about always bringing something new and interesting to the table, and the only one that I've ever popped into a system and haven't liked was 12 for, well, basically everything, actually. As 13 looks like it's not going to be 12 all over again, I believe I'll like it like I liked everything that wasn't 12.
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#7 |
adorable
Join Date: Sep 2007
Posts: 12,950
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I'm really not sure if I'll love this game or hate it. It looks like, at least until you go into Pulse, you pretty much have no goddamn freedom whatsoever, which sucks. I don't want games to sell themselves on freedom, but some would be appreciated.
The main character dying equals game over may or may not work, depending on how much like Misturu all your teammates are. *MARIN FUCKING KARIN* I like the scale of a lot of the fights, so that's nifty, but I haven't really seen anything character or storywise that pulls me in. Chocofro is kind of a cool dude, but that's entirely for is chocofro. Delivery is key, and since they traded FFXII's more grounded, human characters for a healthy dose of anime characters, it could go either way. This will, more than likely, be far from my favorite FF game, but it probably won't be my least favorite either. We'll see. EDIT: It seems that party is decided for you by the game, which seems a step back to FFIV days. You can't flee battles and they're usually unavoidable. Also, I hear the game is very easy and requires zero strategy other than attack attack attack. I don't know how accurate that last one is, though.
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Last edited by Kim; 12-19-2009 at 02:24 PM. |
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#8 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
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Uh, Nonsie?
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#9 |
adorable
Join Date: Sep 2007
Posts: 12,950
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FINE. If the main character dies, the battle ends in defeat. You pretty much confirmed my worries about it being too easy, though. Thanks.
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#10 | |
Blue Psychic, Programmer
Join Date: Feb 2007
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Well, then you should love it, since you loathe perfection. :p
Still waiting to hear where you picked up the main character bit.
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