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Old 10-07-2010, 06:23 PM   #1
Dracorion
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You're a goober.

Also, I was talking about Surf and moves like that.
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Old 10-07-2010, 06:30 PM   #2
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Technically, Tailwind doesn't give +2 to your speed stat. It doubles the speed stat. It is a bonus that stacks on top of stat bonuses, in the same manner that a rock pokemon in a sandstorm can have +6 to special defense and have it improve even higher. Or the ability Pure Power or the item Thick Club. It's not a standard stage buff like Agility which could be dispelled. Tailwind isn't technically dispellable. (And yet, it's not a barrier that can be broken like the other two I mentioned which could be broken by Brick Break.)

An example would be a Ninjask who lives long enough to get +6 speed boost. If he gets effected by Tailwind, his incredibly absurd speed would get DOUBLED.

Last edited by Menarker; 10-07-2010 at 06:33 PM.
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Old 10-09-2010, 06:21 PM   #3
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I swear to God, I'm going to make your plans for you if you girls don't hurry up and post.

I'm bored!
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Old 10-09-2010, 06:50 PM   #4
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Okay, okay, geez.

Sorry, though. Uni is buuuuusy. I mean fuck. Next week's gonna be worse as well. But anyway, plans.

Menarker, once again: Attacks that affect 'all targets on the field' are balanced for two combatants per side. But for battles of this scale? Not so much.

I'm fine with weather effects, for now, but I don't think that gravity should have that kind of effect. Mind you, if it does, using it is a pretty good idea. But like I said, it's pretty powerful, if situational. I don't think it should affect more than 3 units on either side.

And while we're balancing, we should probably reduce tailwind to give +1, if it'll be affecting 3 targets. +2... yeah, not so good, I think. Fine for one target, debatable for 2. Not for 3.

Impact's carrying:
5 rage rockets
1 full restore

Flamethrower
LH thrower

Titan's Fist (or whichever one does ground damage)
Ruin Rifle

Electric Rod
Gothic claws

That'll make me super-effective against everything but Dark types, and I can use Kurika for those.
Armor gonna be Ruin, Ground, one other I'm not sure of.

Accessories... Hmm, gotta think about that. Probably one active, one passive.

The plan itself... Impact should be attacking, rather than Kurika. He can do more with his rage. I don't think that'll endanger us very much at all.

Moon shouldn't be contructing. We need that rage for later. This battle isn't gonna be easy, but let's not use too many resources just yet.

I don't quite see why you want Whitney out of combat? She does more damage than her pokemon, certainly. And she's not gonna get attacked, after all! If she gets knocked out, her pokemon go rogue!

...

Y'know, I'm half-suspecting you're being overprotective of your love interests. With this suspicion comes a realization that the only thing more annoying than Menarker-Determined-To-Min-Max is Menarker-With-A-Libido.
And trust me, if my suspicion turns out to be true?
I'll be eliminating that problem.
...
At the source.
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Old 10-09-2010, 07:13 PM   #5
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Pffft.

You can't kill Renny.

That'd open the door for killing PCs, and you know Impact would be the first one to go.

Believe me, it's already planned out.

Or if you mean, kicking Menarker himself out, well, same problem for you.

On Battle Masters. Just because they can't technically be killed doesn't mean they can't be riddled with status effects. This is just one of those rare situations where the enemies we're facing don't actually have statuses to inflict with surety. Except for Burn, I guess.
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Old 10-09-2010, 08:19 PM   #6
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Quote:
Originally Posted by Geminex View Post
The plan itself... Impact should be attacking, rather than Kurika. He can do more with his rage. I don't think that'll endanger us very much at all.

Moon shouldn't be contructing. We need that rage for later. This battle isn't gonna be easy, but let's not use too many resources just yet.

I don't quite see why you want Whitney out of combat? She does more damage than her pokemon, certainly. And she's not gonna get attacked, after all! If she gets knocked out, her pokemon go rogue!

...

Y'know, I'm half-suspecting you're being overprotective of your love interests. With this suspicion comes a realization that the only thing more annoying than Menarker-Determined-To-Min-Max is Menarker-With-A-Libido.
And trust me, if my suspicion turns out to be true?
I'll be eliminating that problem.
...
At the source.
No, there is no libido involved in the plan whatsoever.

The thing about the plan was to protect at least one person capable of reviving at any one time. Since you're the only PC at the moment in the group and thus the only person who could revive Lola if she was knocked out, it would have been wise for Impact to stay at the back until she was knocked out, then Impact could switch back in, revive Lola and switch out when he could.

>_> Or at least that was the idea. However, since Impact has NO revival items whatsoever, if Lola gets knocked out, that's it for your medic. >_> Your choice of items are questionable.

Also, we're using Mirror, not Moon.

As for Whitney, the longer she stays alive, the longer she can generate more rage for her to use Paradigm Shift or one of her Poke-sync techniques. She can't do that if she gets knocked out and that's spending lola's actions on reviving that could be spent on buffing people's attack or keeping those ones active. Basically, send out her bug pokemons, don't bother healing the first couple that gets knocked out, but focus on keeping Impact, Lola and Mirror in good shape, so they can use all their special abilities.

Also, for your Tailwind argument, there is already a counter for it if anyone tries to abuse it.
Trick Room, which practically reverses speed stats. For the purpose of this RP, we can make it so speed benefits are reversed for crit. So if Ninjask would have a +3 crit bonus for attacking a Baltoy or something, but Trick Room becomes activated, then not only does Ninjask not get the bonus, but Baltoy would get the +3 bonus instead.

And what attack are you talking about when you telling me that attacks are to scale? If you're referring to Gravity, that doesn't scale because it's a weather type ability as per Bulbapedia. It effects everyone on the field just like Sunny Day or Rain Dance does when someone uses it.

Last edited by Menarker; 10-09-2010 at 08:25 PM.
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Old 10-11-2010, 03:51 PM   #7
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ALLRIGHT PEOPLE, MOVE IT, MOVE IT, MOVE IT! WE HAVE A SIDEQUEST TO COMPLETE, EVEN IF IT'S HORRIBLE. WHICH IT IS. I MEAN DAMN.
Bard, you have a plan to complete.
Dante, you have a post to make elaborating a little on what you've found, sharing it with us! Or at least dropping some cryptic hints. Come on, give us something!
Dracorion, insult Menarker. Not like I needed to tell you, but hey, now I can at least pretend you're doing what I tell you. Also, insult me. Insult me good. Oh yeah.
Menarker, you and me have a discussion to finish.

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No, there is no libido involved in the plan whatsoever.
That's what they all say, and next thing you know, BAM, they're pregnant.

Quote:
The thing about the plan was to protect at least one person capable of reviving at any one time. Since you're the only PC at the moment in the group and thus the only person who could revive Lola if she was knocked out, it would have been wise for Impact to stay at the back until she was knocked out, then Impact could switch back in, revive Lola and switch out when he could.

>_> Or at least that was the idea. However, since Impact has NO revival items whatsoever, if Lola gets knocked out, that's it for your medic. >_> Your choice of items are questionable.
Huh. Point.
But I would hope we won't need items for the early battle. One or two max revives between us should suffice, for the duration the the mission I hope. True, I should probably carry one of those. But I don't think we should expect Lola to get KO'd first turn. Potential to revive is nice, but I don't think it'll be necessary. And Impact does have more damage potential than Kurika. He can certainly do more with that rage.

Besides, Renny's gonna be back fairly soon, isn't he?

Quote:
Also, we're using Mirror, not Moon.
YES, THAT IS WHAT I SAID.
NO I TOTALLY DIDNT MAKE ANY SORT OF MISTAKE.
NOPE.

Quote:
As for Whitney, the longer she stays alive, the longer she can generate more rage for her to use Paradigm Shift or one of her Poke-sync techniques. She can't do that if she gets knocked out and that's spending lola's actions on reviving that could be spent on buffing people's attack or keeping those ones active. Basically, send out her bug pokemons, don't bother healing the first couple that gets knocked out, but focus on keeping Impact, Lola and Mirror in good shape, so they can use all their special abilities.
Well, we wouldn't have to revive the first few pokemon regardless. And hey, Whitney's a battle master. She can't get knocked out. Unless our opponents want to get punched in the face by all of her pokemon simultaneously. I think Whitney's safe dealing damage.

Quote:
Also, for your Tailwind argument, there is already a counter for it if anyone tries to abuse it.
True. But that counter isn't common, and when you do use it, you sorta have to base your entire strategy around it. Devastating when it works, but takes a lot of preparation. Not really a fair pay-off.

Quote:
And what attack are you talking about when you telling me that attacks are to scale? If you're referring to Gravity, that doesn't scale because it's a weather type ability as per Bulbapedia. It effects everyone on the field just like Sunny Day or Rain Dance does when someone uses it.
Yeah, but I'm already iffy about weather effects doing that. I mean, you exert a pretty huge amount of influence on the battle. And even then, weather effects are limited and can be cancelled out. Gravity? Can't be cancelled, can be used anywhere.

Like I said, 3 targets on either side would be plenty, I think.
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Old 10-09-2010, 07:15 PM   #8
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I never said I wanted to kill him.

And do you really think that if I struck against an NPC, any of you would have the chance to strike back? Naaah. I don't like revenge unless I'm dealing it out.
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Old 10-09-2010, 07:18 PM   #9
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I hate to break this to you, Gem, but you're not nearly as smart as you think you are.

I'm perfectly comfortable letting you keep on believing that most of the time because I can take advantage of your mind-boggling arrogance.

But sometimes, like right now, even I just don't have the heart.
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Old 10-09-2010, 07:24 PM   #10
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Oh yeah, I'm perfectly aware. But it's a fun little charade. And you all seem to play along astoundingly well.
And besides, it's not like I do it constantly.

Also, calling bullshit on the whole 'taking advantage' front. I'm not that bad, even when I am in full-blown cartoon villain mode.

Edit: Hell, come to think of it, we role-play as much in the discussion threads as we do in the actual RP threads. Very little of my manner is actually to be taken seriously.

Last edited by Geminex; 10-09-2010 at 07:27 PM.
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