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#1 | |
FRONT KICK OF DOOM!
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Let's consider a few games they updated. You have the CronoTrigger series that they put onto the 3DS with a few edits. But fans continue to clamor for a new entry into the game (which may never happen). Then, we have FFXIII -2 that's set to come out, but has had a longer than normal (even for Square) development cycle. Given this, where are the stories for Vagrant Story (tied to Ivalice), Saga Frontier, or any other game that once made Square a juggernaut in RPGs? It would seem that most companies should have a way to update what they do with gaming in general. If there could be a system to store old games, so they could be played at one's leisure, then maybe the game companies could focus on newer iterations, leaving someone else to keep the back story intact through the perpetual use of the game. Last edited by Jagos; 08-02-2011 at 05:55 PM. Reason: Damn link disappeared... |
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#2 | |||||||||
adorable
Join Date: Sep 2007
Posts: 12,950
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It sounds like you've somehow managed to confuse FFXIII-2 for an updated version of FFXIII while simultaneously mistaking its development cycle for that of FFXIII Versus. If you didn't do the former, it makes no sense as an example in your post. If you didn't do the latter, then you're flat out wrong. Quote:
This is an honest question. If you don't like ports and remakes fair enough, but you are not doing a very good job of making your point, and that you get basic facts wrong makes it hard for me to take your point seriously. Beyond this, remakes are hardly harmful for a company. That they keep being made says that clear as day. Fans love them and want more of them, and as I said the resources are less than making a completely new game, so the risk is smaller. Square Enix's current faults have absolutely nothing to do with remakes and have everything to do with the new projects they have been putting out. Final Fantasy XIII did well, but not as well as they wanted given the investment they put into it, and Final Fantasy XIV just outright bombed. Both original games and "steps forward" for the franchise.
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this post is about how to successfully H the Kimmy
Last edited by Kim; 08-02-2011 at 04:35 PM. Reason: Came off too angry at first. |
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#3 | |||||
FRONT KICK OF DOOM!
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What I'm thinking of is something like Steam that shows all of these old games. The problems with ports is that companies do horribly with them. Even Valve, who I like a lot, can't always get their own ports right. Sometimes, it might be better for fans to update the game and test their own skills (like the Valve Timed Black Mesa game). Hell, The Warriors might be a good game on PS2, but the ports still suck on PSP. With remakes, the magic may be lost on redoing a game. There's very few that honestly need an update. It might be better to just do an entirely new game instead of living in the past. Yahtzee actually goes into an example (Silent Hill) that shows this better. While the companies can do it, it still takes resources and manpower from any future projects. Good ones take more time, and even then, I believe, new problems arise such as with Ocarina of Time 3D and the wonkier camera and targeting issues. Quote:
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#4 | ||||||||||||||
adorable
Join Date: Sep 2007
Posts: 12,950
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Also: 1. Nintendo has a Virtual Console, which is basically as close as we're getting to a legal emulator. Ocarina of Time is on that emulator. People still bought a lot of copies of the remake. 2. If you're arguing illegal emulation, you're basically saying that pirates should dictate how a company handles its IPs. Quote:
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Also, you're complaining about porting while arguing that they should just port all their games to a digital distribution library. Whelp. Quote:
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EDIT: "I also criticize Square Enix for not taking action that would essentially require that consoles be PCs."
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this post is about how to successfully H the Kimmy
Last edited by Kim; 08-02-2011 at 06:30 PM. |
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#5 | ||||||||
FRONT KICK OF DOOM!
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1) Make a digital library of games, archiving the games from their respective consoles 2) Allow someone else to license a game (fan or commercial) a port or remake, while working on newer ways to add to the stories 3) Have the games accessed through the digital library, where people could pay for access like Onlive or pay for the backup game at a cheaper price. Hell, it might help take down the Gamestop monopoly. 4) Move forward with a franchise as much or as little as possible, but keep it updated on the archive. --------------------- The problem with this, some franchises have a ton of games that have potential. Just in Square, you have Ehrgeiz, Tobal, Chocobo Dungeon, Seiken Densetsu, Secret of Evermore. I believe that Enix just started releasing the older Dragon Quest games. But going to play all of these games would take a lot of time to find them and see if they were good for consumers. Quote:
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Obviously, it's not just Square we're talking about here. Like the Spunky Knight or Vectorman games that I've mentioned, some games won't be upgraded at all (or are remade too damn much), so people are left not knowing some game franchises. You would have had me if you had said Mother 3. :p Last edited by Jagos; 08-02-2011 at 11:21 PM. |
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#6 |
That's so PC of you
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Remakes can be a great thing, except (in my view) in 2 cases:
1- When a remake gets a coat of paint and gets called a new game (my own personal beef with several Zelda games) 2- When a Company stops trying new things, new franchises, new titles, new stuff to -instead- work on just remakes or rebuilding the same game over and over. (Hellooooo big slice of Megaman) For this i gather a couple of things: One is that nintendo is only partially faulty of this. Because, even though they repaint their property and send it out as new quite often, they still work on new stuff at the same time. Secondly, my personal respect towards the Final Fantasy franchise, that to my eyes, is one of the largest franchises ever to take risks with it's branding. Some of it pays off, some don't... at least i can see the desire to innovate and improve there, even if it's not always effective. I have very little interest on the Soulcalibur franchise, even though i love the gameplay from when back when it was called Soul Edge. But the company did get points with me when they decided to actually Ditch a lot of characters and relaunch the franchise with new faces... There is not a lot of room to stretch on Fighting Games, so i can respect that. Even though most of the Soulcalibur games have actually being Remakes with tiny increments that get called new games. On Squeenix case, even thouhg i praise some of their inniatives, i still get annoyed by the constant relaunch of old titles. Not because i have a problem with new audiences have access to polished versions of pretty good games on any platform they like, but mostly because Squeenix quite often neglect several of their great games that don't get such treatment because, well at some point you just got to believe that their research numbers really show that people really really want another release of Final Fantasy 4 ou 1 and 2 with updated content... not so much from 6, or Xenogears or Vagrant Story or SaGa.... |
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#7 |
oh, what fun we will have!
Join Date: Apr 2005
Location: Lafayette, LA
Posts: 1,773
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Source of what Jagos quoted. It mostly gets into how we should have more options for playing old games besides hanging onto all the old consoles.
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#8 | ||
FRONT KICK OF DOOM!
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#9 |
wat
Join Date: Jan 2005
Posts: 7,177
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Having your N64 remake basically be the flagship of a new system [and not present at launch], now that's the wrong thing to do!
Remakes themselves? I like them to an extent. Charging full price is bullshit, most of the time. It still breeds new fans, but it probably has a hindering effect, since new fans wouldn't have that nostalgic "Shit yeah I'll pay $45, this is OCARINA!" I mean, I've been introduced to games I missed as a child due to re-releases. Like FFIV on the PSP more recently. Square, I'm waiting for the total overhaul of FF7, 1080p that shit, voicework, additional content, yeeeeeah. Old fan willing to pay $69.99 for that! Last edited by Azisien; 08-02-2011 at 06:10 PM. |
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#10 |
Not a Taco
Join Date: May 2005
Posts: 3,313
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@The integrity of the game bit: Which N64 version is the integral one? The one that launched? Or the ones that were "patched" versions of the launch cart?
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I did a lot of posting on here as a teenager, and I was pretty awful. Even after I learned, grew up, and came to be on the right side of a lot of important issues, I was still angry, abrasive, and generally increased the amount of hate in the world, in pretty unacceptable ways. On the off chance that someone is taking a trip down memory lane looking through those old threads, I wanted to devote my signature to say directly to you, I'm sorry. Thank you for letting me be better, NPF. |
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