|
![]() |
|
![]() |
Click to unhide all tags.
|
Thread Tools | Display Modes |
|
![]() |
#1 |
That's so PC of you
|
![]()
have you thought about that section in Resident Evil 4 where you have to escort and protect the little kid and thought to yourself "man, they should make an ENTIRE game like this!"
So, here is footage of this PSN game that is soon to be released. http://www.youtube.com/watch?feature...&v=zPZb1wYX4XM So, Horror Survival where you have to Escort a small kid with supernatural powers while you are being hunted ... by something. Love it? Hate it? Not sure, but heeeeere comes Amy |
![]() |
![]() |
![]() |
#2 |
Would you like to save your game?
Join Date: Nov 2005
Posts: 3,638
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#3 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Also, isn't this the plot of Yoshi's Island, Odd World, and Bioshock Infinite.
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#4 |
Zettai Hero
|
![]()
I still wanted that one game where it was a horror game, and you had to escort a daughter/son through the wilderness after a train crash, only to be menaced by all sorts of northern folklorish beasties, with a theme of "sorrow" overlaying the events.
...I thought this game was it at first, and I was sadly disappointed. I like the idea, but I'm unsure how they're going to explain it, and whether or not the "zombie lurch because your infection's getting bad" parts will be more annoying than frustrating or scary because I gotta zombie walk across a big ol' room full of zombies and if I take too long I 'die', and if I go too fast I get a attacked. I do like the lengths they're going through to establish a bond: you literally can't survive if you don't stick together and care for this littler girl, and your bond gives you extra information and feedback to the game world. I'd think I'd better like a game where you're already a zombie- and yet still tasked with saving a little child who is infected. You're immune/unnoticeable to the zombies/monsters/nightmares/aliens/mummies/whatever, but this kid isn't, and there's a timer on the kid's life, not yours. And just whacking away the zombies with impunity isn't an option, because there are simply too many with the time you've been given. So the game's a horror puzzler where you have to get yourself and a kid to the exit by manipulating the environment and your fellow (but non-sentient) zombies and then sneak the kid by. (and then the game could have a heartbreaking ending where you manage to get the kid cured and to safety, but are either left behind to fall apart or are shot in the head by her rescue.) I can see this game having some elements of that, but it looks more like maybe 7 or more fast zombies at a time- Resident Evil 4 but with a 6 year old Ashley.
__________________
Pyrosnine.blogspot.com: An experimental blog of writing. Updated possibly daily. Possibly. A fair chance. Current Works for reading: War Between them, Karma Police. PyrosNine: Weirdo Magnet Extraordinaire! |
![]() |
![]() |
![]() |
#5 |
for all seasons
|
![]()
Someone needs to make a game entirely out of escort missions wherein you can immediately decide to shoot whoever you're escorting in the head and just go complete the mission with no penalties or consequences whatsoever.
__________________
check out my buttspresso
|
![]() |
![]() |
![]() |
#6 |
Zettai Hero
|
![]()
That sounds a bit more like a hostage mission.
__________________
Pyrosnine.blogspot.com: An experimental blog of writing. Updated possibly daily. Possibly. A fair chance. Current Works for reading: War Between them, Karma Police. PyrosNine: Weirdo Magnet Extraordinaire! |
![]() |
![]() |
![]() |
#7 |
Archer and Armstrong vs. the World
|
![]()
Escort missions are terrible because of AI issues. I'm not sure we'll ever reach the point where they don't seem terrible.
Now the fact that the girl you're escorting has "psychic powers" might make her not totally helpless. Like if she actually aided you somehow with like, pyrokinesis or something we might be cooking with gas. Also Ashley in RE4 wasn't quite as annoying as other escort missions in other games because they had the foresight to just go ahead and have her basically invisibly "glued" to your backside. So it was annoying once in a great while but they saved it from being really annoying, which it would have been had they like, scripted some kind of AI into her where she wanders independently, probably into bear traps, zombies, and ravines.
__________________
The Valiant Review |
![]() |
![]() |
![]() |
#8 |
Not your babies daddy
Join Date: Nov 2005
Posts: 491
![]() |
![]()
Or, like, keep walking while you are trying to fight stuff, or keep walking when you are recovering from a massive ambush, or charge into enemies that are WAY OVER THERE. . . I could keep going on how much I hate escort missions in any game.
__________________
Killer of threads. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|