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#1 | ||
Local Rookie Indie Dev
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A few weeks ago, Nintendo announced that they were acquiring 3 Sega exclusive titles. All Sonic games, one of which is Sonic Lost World, a 3D plat former similar to Sonic Generations and Sonic Colors (it technically counts).
Nearly a week later they revealed 6 unknown characters that would play a role in Lost World. And now just a week after, we have a trailer. I bet I know what you're thinking. "This is obviously a Mario Galaxy rip off ergh!" Ah but that may only be partially true. You see while this game does borrow elements from Mario Galaxy such as the gravity gimmick and the addition of Mario's traditional run button (buttons in this case as Sonic will have 2). But this game also closely resembles another game that was lost to the ages, that never got released nor finished, Sonic Xtreme for the Sega Saturn. I'm not saying this theory is true, but it is quite possible that Lost World is in ways, a nod to Sonic Xtreme. Especially since technically Sonic Xtreme was briefly revived back in 2010/2011 as a fan game project by it's original lead programmer and creator but sadly was canned again shortly after due to development issues. It might not have gained much attention, but a lot of info about the game did start pouring in around that time. Anyway more info about Lost World. Quote:
http://en.wikipedia.org/wiki/Sonic_Lost_World http://www.sonicstadium.org/2013/05/...w-screenshots/ Quote:
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Last edited by Kyanbu The Legend; 05-28-2013 at 10:23 PM. |
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#2 |
That's so PC of you
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Colors, Generations, Sonic 4 and now this...
i... don't want to jinx it... but........ but..... i think Sega is learning. |
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#3 |
Just sleeping
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Sonic Xtreme was my most anticipated game as a youngling, before the whole "evaporating into thin air with the death of the Saturn" thing. If I were more naive, that would make me interested in this game by itself. The Sonic Xtreme connection, however, is enough to keep me from immediately deciding "Sonic after 'Sonic 3' = junk = no buy," which is something.
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Be T-Rexcellent to each other, tako.
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#4 |
Local Rookie Indie Dev
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This game is looking good.
I need to get a WiiU now! They finally found the balance! Sonic Team, you did good!
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Last edited by Kyanbu The Legend; 06-07-2013 at 11:38 PM. |
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#5 |
Would you like to save your game?
Join Date: Nov 2005
Posts: 3,638
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They made a Mach Speed section fun.
I mean Holy crap. |
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#6 |
So we are clear
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At first I thought the level design was weird, then I thought back to the original games, yea thats pretty similar.
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
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#7 |
That's so PC of you
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well i don't know if its worth a WiiU, but the 3ds version is really looking good. i had trouble telling which one is which for sometime there...
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#8 |
Local Rookie Indie Dev
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I really love that they brought back the Spin Dash. Now I wonder if it's as flexible as the one in SA1.
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#9 |
Lakitu
Join Date: Feb 2010
Posts: 4,648
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I would break out into song, but I'm not actually that hype for it. So here's my not-yet-hype breaking out into song.
This could be good, but I'll wait and see. At the very least if Nintendo is taking the reigns then Mario and Sonic crossovers will be easier for them to churn out (Street Fighter X Tekken X Mario X Sonic anyone? What if Platinum Games did it?). |
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#10 |
Would you like to save your game?
Join Date: Nov 2005
Posts: 3,638
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Looks like you can do it on walls, which is pretty cool, in a "Screw you, physics!" kind of way.
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