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Unread 07-31-2010, 10:31 PM   #1
Geminex
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Though you guys remember the fact that there's a flood coming? And therefor anything on the ground will prooobably take quite a bit of water damage?
Buck will be taking super-effective damage. As will nidoqueen. You're aware of this?

I said I'd sit this round out, and I shall, so that'll be all you hear from me. Though two things:
First, you really don't seem to be using many buffs. Might've been worth it to do so, but allright.
Secondly, this:

Quote:
(Note that Renny gains equal rage when Pierce or Harliette get rage from injuries due to Togekiss being on the field with the appropriate item.)
What? Seriously, what? Your item does not do that. And if it does, nerf that shit.
All that your item does (if I remember correctly) is give togekiss extra rage for damage taken by its immediate neighbors, not Renny's neighbors. Meaning, in this case, Shaymin and Palkia. Which is still plenty powerful, mind you. It's just not excessive like you seem to be wanting it to be.
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Unread 08-01-2010, 09:50 AM   #2
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Yeah, be mean to the guy who can't actually check the RP thread because his internet's so fucking crappy (Goddammit, Vodafone). That's like... I dunno, starting a fist-fight with an armless guy? Kicking a guy with no legs? Something along those lines.
Also, Menarker...

Quote:
I'm suprised that you didn't speak up about this in the first battle when Togekiss had this item and we went into discussion about it. Kinda quite late to object.
Oh, yeah... well, good point, that. Why didn't I speak up earlier? I unno, really... maybe had something to do with the fact that I was moving across continents... hmmm... what do you think?

Not that it matters, anyway, you're totally right, it's far too late to object to that now, better drop it, ri-ahahahahahahahahaNOOOO.

No, seriously. Maybe it was nerfed already, but that isn't enough.
First, yes, I know, pokemon don't gain rage themselves. Of course, the question is, why can an item that's held by a pokemon cause its master to gain rage. It's not Renny holding the ribbon, after all. Despite this, you're insisting that it be Renny's neighbors, whom Renny gains rage for, not Togekiss' neighbors.

Also, in terms of balance, in practice, this little item is gonna triple Renny's potential to get rage from enemy attacks. Assming that the rage he gets stems equally from attacking and getting attacked, he's effectively doubling his overall potential to geain rage.

Not utterly imbalanced, I'll admit, but certainly stronger than I think is fair, especially considering the ever-increasing value of rage.

Mind you, I'm not sure how to fix it. Just the two allies adjacent to the pokemon, I take it that'd be too weak for you?
...
Hmm. How about this. Affects the two closest pokemon to either side (not humans). In this case, that'd be Nidoqueen, Shaymin, Palkia and Aria.
Renny gets 5 rage every time one of them get rage for taking damage. But to get this rage, Togekiss has to take a certain amount of 'sympathy damage', not too huge, but significant. Maybe 1/4th of the damage taken by the actual target. If this damage is blocked, for whatever reason, Renny gets no rage.

That'd be less exploitable, and it'd have a downside of sorts. How about it?
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Unread 08-01-2010, 10:35 AM   #3
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Quote:
I'm sure that the RPS is broken as hell in half a dozen of different ways. But I'll be waiting to see how exactly it's broken, before I make balancing suggestions. As such, I won't be joining the follow-me discussion.

As for Menarker's item, I find myself siding with Drac. Menarker's first proposal was rather overpowered. I'm fine with AB's suggestion for now. Though that might not last the mission.
Oh wow. Will you just look at that! It's my post! And what a nice post it is. I highlighted the most interesting bits. It seems that, rather than not caring, I decided to wait and bide my time to see what would happen because I have enough humility to recognize that I may occasionally be wrong and enough respect for myself and all of you to try and minimize the amount of times this occurs.
Unlike, needless to say, you.

But anyway, firstly, when I said that I agreed with AB's suggestion, I thought his suggestion was 'Only pokemon adjacent to the holder'. And secondly, even if that weren't the case, I said that my agreement might not last the mission. And guess what. IT DIDN'T.
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Unread 08-01-2010, 10:53 AM   #4
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Oh come now. Do you really think that crappy internet could stop me from conquering Italy, or anything in the world could stop me from conquering France? Honestly, what do you take me for?
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Unread 08-01-2010, 12:27 PM   #5
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Is Drac being serious now or not? Seriously, I'm the only troll allowed in this RP!

And Gem is German right? If so, then nothing can stop him from taking France and Italy. Its in his blood.
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Unread 08-01-2010, 12:54 PM   #6
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Fine then.

But I reserve rights to cheat.
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Unread 08-02-2010, 11:53 PM   #7
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You never did show up with those pistols at dawn Drac.

D:<
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Unread 08-03-2010, 11:33 AM   #8
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*Is pretty happy that the enhanced protection effect worked against an almighty typed attack.*

Well, the dominated Civilian doesn't seem to be a huge threat at all. We could probably just put trainer attacks there, provided Pierce or Charlotte don't flinch from the thought of having to put down a human. ^^; (Charlotte might even have a field day)

The battlebot is basically a Slayer with status immunity and a Sign-Tech that is basically a Normal typed DyamnicPunch. Immune to normal type attacks. Resistant to Rock, Steel, Dark and Fighting.

Cradiliy is noteworthy due to a variety of effects. Fortunately, it can be OHKOed by Kurika.
A: Can't just attack it randomly with pokemons or their items will be stolen and discarded.
B: It reflects special attacks (Thank god I didn't choose that location to Air Slash).
C: If it lands a critical hit, it OHKOs instead of double damage.
D: Its Merc-Tech "ejects" a target from combat for two turns before dealing almighty damage and lower it stats.
E: Its special ability prevents the side effects of attacks (anything that could be boosted by Serene Grace). This won't stop moves that specifically does an effect like Thunder Wave's Paralysis, although it will stop the same status from a Body Slam for example.
F: Solid Rock reduces super effective damage to 3/4. A move that would deal 2x damage will instead deal 1.5x damage, and a move would deal 4x will instead deal 3. (Quoted from Bulbapedia)


Seviper is a bit of a pest...
A: It evades and counters physical attacks. Thank goodness it was attacked by Air Slash instead.
B: Its poison attacks will always inflict "Toxic" level damage.
C: Clear Body prevents stats loss.
D: Marvel Scale increases its defense when it has a status affliction. (Similar to Guts). This means that we COULD use moves like sleep or paralysis, but it'll become sturdier and tougher to beat, even though the base stats of the pokemon is crap. Although it's risky to rely on those statuses because...
E: Skin Skin has 30% chance every turn of removing any non-voltiale status. (Meaning it'll remove poison, sleep, burn, paralysis and anything that would remain with a pokemon even if it was switched out.)
F: It's Merc-Tech seems to be a two target hitter. The first is OHKOed and the other is hit with a noncurable version of Toxic that remains for the whole battle.


Mio is a massive threat, but we know that already, given that she is a boss and a ruin type at that. Best means of measure might be to use those "Anti-Rage-Rockets" on her?
A: Has slightly slayer-ish diversity in attacks while having a ruin types sheer power.
B: Has Ruin type in terms of its resistances and weaknesses.
C: Phantasmal Swipe (Ghost, 200 Power, Always Hit, 50% Death) OUCH!
D: Chroma Edge (Ruin, 200 Power, 100 Acc) OUCH, STABBED!
E: Ion Cluster (Ruin, 2 Targets, 150 Power, 80 Acc) AOE STAB. I hope it misses!
F: Shadow Blade (Dark, 200 Power, 100 Acc, 75% Flinch) Flinches better than my Togekiss or Shaymin. (Although Shaymin is only 5% away atm due to an item)
G: Her Sign-Tech is a powerful and dibilibating tech which will practically force us to be constantly switching out to avoid confusion.
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Unread 08-03-2010, 02:35 PM   #9
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So why is Mio ten? Seriously, how is that relevant?
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Unread 08-03-2010, 02:51 PM   #10
Menarker
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Perhaps because Faynoc is a pedo in the same way that he displayed his attraction to the picture of Myrie Ricewood? He seems to target those who are either unable to defend themselves, totally naive, or have a "life debt" to him.

Also, the fact that it means that he was tinkering with her body to change her age and thus how she looked. That might make a significant difference in the future.
Let's pretend that Myrie was already kidnapped and tinkered with. (Damn you to hell Faynoc) If given the order to rescue her, PATCA would probably be given a photograph or some sort of visual representative so as to identify her. However, if she was tinkered with, the group might not recognize her as the person they are supposed to help since the photograph would be "out of date", and might end up fighting her (if she was brainwashed) and at worst killing her. Which would be a tragedy.

This might also come into play if the tinkering was also used to evade detection/capture. Could you imagine if Burkmont got a hold of this thing and could change his appearance so charges against him couldn't stick because he'd disappear whenever he could and assume a new identity, probably wait a little before causing havoc?

Now that I think about it, this might be a result of Faynoc tinkering with Ditto DNA for all I know. ^^:

On the other hand, it does mean that none of the PCs can seriously think of having a Love-Tech with Mio without being a pedo-perv, unless it was a strictly platonic love. Not that I think anyone would seriously consider using the limited Love-Tech slots on her when we have so many other ladies. :3

Last edited by Menarker; 08-03-2010 at 02:56 PM.
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