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Unread 09-01-2010, 08:28 AM   #1
Geminex
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Renny's upgrades as I would balance themLevel 5 Onwards
-----
Pokebrid (Level 1)

- Choose one non-legendary and non-ruin type pokemon. Can use any and all moves of the chosen Pokemon form and its pre-evolutions if any.
- Stats are(Chosen pokemon's stats+Slayer Stats)/2
- 1st Pokebrid Action.
- Can use Paradigm Shift (transform into that Pokemon). Lasts for 3 turns. Type weaknesses no longer apply and Pokemon statistics are added to inherent statistics for a stat boost during those turns. (I really don't think paradigm shift should be changed. 60 rage for three turns is fine, considering that we've already modified sync-techs). No I don't care about you not getting any rage for 3 turns, don't get pokebrid if you don't think it'll help you. Choose a different class. Don't modify the system.
- Character generates 10 rage per attack (or when getting attacked)
- Can deploy self and one pokemon, or two pokemon.
Gets 1.5 times STAB for attacks

And honestly, I'm really not sure about this. You're getting way more versatility, plus a pretty good rage boost. More attack as well, arguably. Though no sync-tech.

-----
Pokemon Trainer (Level 5)

- 1st Xth Stage/Veteran upgrade is now available. Legendary Pokemon do not evolve, but can be Veterans.
- 1st custom move availability. (Strength of custom move?)

-----
Pokemon Breeder (Level 1)

- Base Rage generated (by pokemon attacks) goes from 5 to 7.
- 1st Ability Shift is available.
- 3rd trainer action.
*Still thinking of what ability goes here*

- Renny's Pokemon can only be snagged at a 50% chance if the pokemon is SEVERELY injured (At 1/4 of standard HP, say? I don't think we should go lower) regardless of the snag ball used. (As if the snagger was level 1)
- If dominated or otherwise be made disobedient or charmed to fight against Renny's side or in favor of the enemy, they WILL NOT target Renny or attack in a way that Renny will be in the crossfire such as with AOE moves. In addition Renny can spend an action at 80% chance to bring them to normal.

Again, this is fine, I guess. But it's at the upper limit, and that's the second level to be so. Then again, that depends on the power of ability shift. What will that do, exactly? Did we agree on something? I don't think we did. What were you envisioning?


Slayer (Level 1)

- Default Normal type armor. 50% damage reduction from Normal Type attacks.
- Can possess a loadout of three armor aside from the default normal type armor.
- Can switch these equipment loadouts completely in between battles, but can request them from Daphne to switch them out one-by-one.
- Intergrated Combat Training
Here I have my problem. Combat training is sort of acceptable, I guess, it's certainly creative, and I like the thought in itself...
But Slayers have as much attack power as they do, because they have a limited variety of attacks to use it with. You're sacrificing Slayer weapons altogether, but that still doesn't make up for that much. Plus, your system's complicated. So let's just make it a bit more Slayer-like. Simple and stupid" You choose 3 elements. Renny can use all attacks of those elements at Slayer Power (100, at this level). He can switch elements as if he were switching weapons.



- Armor:
Reinforced Vest (Normal -50%, Always Equipped)
Pesticide Layer (Bug -50%, Evasion Debuff Immunity)
Shadow Suit (Dark -50%, Flinch Immunity)
Courage Emblem (Dragon -50%, SpDef Debuff Immunity)
Insulated Armor (Electric -50%, Paralyze Immunity)
Impact Gear (Fighting -50%, Def Debuff Immunity)
FR Suit (Fire -50%, Burn Immunity)
Windbreaker (Flying -50%, Crit Immunity)
Holy Talisman (Ghost -50%, Death Immunity)
Herbicide Layer (Grass -50%, Drain Immunity)
Jump Boots (Ground -50%, Acc Debuff Immunity)
Counter Injector (Poison -50%, Poison Immunity)
Brain Case (Psychic -50%, Confuse Immunity)
Thermal Underwear (Ice -50%, Freeze Immunity)
Sonic Guard (Rock -50%, Att Debuff Immunity)
Platemail (Steel -50%, Bleed Immunity)
Weather Cloak (Water -50%, Sleep Immunity)

-----
Slayer (Level 2)
- Armor Guardian Globe (Ruin type Defense) is available.
- Slayers can now equip one of the Accessories AB made/makes. Each use costs 30 rage. Wait, 30 rage? When was that finalized? Did AB actually accept my suggestion?

-----
Slayer (Level 3)

- Slayer Attacks have minimal base power of 130.
- Can wear a second accessory.
- ICT lets Renny choose up to 6 elements.

-----
Slayer (Level 4)

- All Slayers also gain Armor Affinity. What this means is that if a weapon they use deals the same type of damage as a piece of armor they have equipped protects against, they get a STAB modifier. This STAB modifier is double as opposed the 1.5 used by Trainers and Snaggers.
- I'm reluctant, but very well. 2.0 STAB for brids as well.


-----
Slayer (Level 5)

- Slayers now have access to the Rapid Deployable Powered Armor, or RDPA. PCs and NPCs can create custom armors that possess five attack types, five defense types, and one Overdrive. Like a Paradigm Shift, but doesn't cost Rage. Lasts for three turns.
- Can wear a third accessory.

-----
Overblade (Level 1)

- Base Rage generated is increased by 1.5 times (to 15 rage for slayer attack).
- Overblades can use the Overpower skill to remove status effects. 15 Rage cost.
- Shock Trooper Classification, letting Renny deploy both two pokemon, and himself

-----
Overblade (Level 2)

- Choose 4 stats. Those chosen stats gain 10 points.
- Overblades gain a special immunity to a physical-type status effect (Poison, Bad Poison, Paralyze, Freeze, Burn, Fire, Bleeding, Exhaustion)

-----
Overblade (Level 3)

- Choose 4 stats. Those chosen stats gain 15 points.
- Overblades gain an immunity to one of the following Pokemon types (Bug, Dark, Fighting, Flying, Grass, Ground, Normal, Rock, Steel). If Normal is selected, then a fourth armor can be worn to replace the default armor.
- Improved Mobility Armor: RDPA usage can be split multiple times, so it can be used for 3 turns worth, in segments of 1 turn. In addition, using an Overdrive on the first or second use doesn’t deplete the other usages as well.


I put my modifications and comments in red.

Okay, here we go. This is pretty much it. I moved some stuff around a little, and put shock trooper classification a little later. Also nerfed ICT, but I think that was necessary. I was torn whether to make it 3/6 or 4/8, I decided on the former. Depending on what type of pokemon you choose for your shift, the latter might be acceptable. I don't know.

Also, I think Paradigm shift is fine as it is. There's really no reason to change it, I think.

Also also, were you at all intending for Renny to get custom accessories? I assumed you were and just hadn't mentioned them.
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Unread 08-31-2010, 01:31 PM   #2
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1) I didn't list them in Mamoswine's case because he's a case of more or less straight out evolution (his only quirk is that he evolves when he knows a certain move). For some pokemons that evolves through evolution stones, they know different elements moves that their pre-evolution would not know.

And even some level up pokemons learn different moves. Lombre, the evolved form of Lotad learns Hydro Pump as his most powerful move, which is water type. The opposite is true with his earliest form, Lotad, which his most powerful level up moves are grass, Energy Ball. Ludicolo, the fully evolved form on the other hand, doesn't learn any new moves, just like how Pikachu doesn't learn any new moves if it evolves into Raichu too soon. (A plot point in an early anime episode against the Electric Gym leader Lt.Surge)

Also, with my Mamoswine's case, its pre-evolution could learn Amensia which Mamoswine replaces with Scary Face. AB allows me to use both of them. I just didn't include that in the example because it's a status move that couldn't care less because it doesn't have a power to boost.

Anyhow, AB said that Pokebrids could use the attacks of all their previous forms. Mind you, the key word is PREVIOUS, not ALTERNATE. A Leafeon pokebrid would be able to use any of the moves that Eevee could, but it could not use any moves that Flareon or Umbreon could use if Leafeon or Eevee couldn't learn it normally.



2) Well, that is more or less true with some moves, but some moves have different effects that could be terribly useful. Ice Fang has a chance of freezing OR flinching. Avalanche has double damage if the user gets hit first. Icy Wind lowers Speed.
Same with Ground type. Mud Shot lowers speed. Mud Bomb lowers Accuracy.
There is a bit more variety as to which effects you want to use. Normal type moves has Body Slam for paralysis, Facade for more power when afflicted with status and so on and so forth.


3) I already explained this, but I'll explain again.
The only reason why Slayers (They are mere humans if you remember) benefit from Special Attack is because they use energy weapons like Water Cannon Guns, or Ice Cannons or Electric Shock Weapons. Humans innately don't have the ability to use special attack. (People who claim to be extraordinary like true Psychics like Sabrina are the exception) It's all part of the weapon. So if Slayers lose their weapons, the only thing they can naturally use is their attack stat.

Now, take Renny. He sworn off (or will swear off) weapons in general. What possible training can Slayer teach him now? The answer? How to train his body. How to make himself stronger. How to be more durable. How to fight hands on or improvise weapons out of himself or his environment. Slayers can't teach him to do Air Slashes or teach him how to breath fire, even if Renny's Pokebrid form could allow him to do that. But the things that come out of using your own physical body... Slayer can help teach that. That is why the Attack Stat is used as the restriction.

Last edited by Menarker; 08-31-2010 at 01:47 PM.
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Unread 08-31-2010, 01:46 PM   #3
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Quote:
Originally Posted by Menarker View Post
AB allows me to use both of them.
Has AB said that Pokebrid forms have access to the moves available to their pre-evolutions?

Because I don't think he said he'd let you specifically use them either.

Quote:
Originally Posted by Menarker View Post
2) Well, that is more or less true with some moves, but some moves have different effects that could be terribly useful. Ice Fang has a chance of freezing OR flinching. Avalanche has double damage if the user gets hit first. Icy Wind lowers Speed.
Same with Ground type. Mud Shot lowers speed. Mud Bomb lowers Accuracy.
There is a bit more variety as to which effects you want to use. Normal type moves has Body Slam for paralysis, Facade for more power when afflicted with status and so on and so forth.
Could be? That's bullshit and you know it. You're never going to use Mud Shot over Mud Bomb, because the chance to inflict status effects used by pokemon moves is negligible.

Quote:
Originally Posted by Menarker View Post
3) I already explained this, but I'll explain again.
The only reason why Slayers (They are mere humans if you remember) benefit from Special Attack is because they use energy weapons like Water Cannon Guns, or Ice Cannons or Electric Shock Weapons. Humans innately don't have the ability to use special attack. (People who claim to be extraordinary like true Psychics like Sabrina are the exception) It's all part of the weapon. So if Slayers lose their weapons, the only thing they can naturally use is their attack stat.

Now, take Renny. He sworn off (or will swear off) weapons in general. What possible training can Slayer teach him now? The answer? How to train his body. How to make himself stronger. How to be more durable. How to fight hands on or improvise weapons out of himself or his environment. Slayers can't teach him to do Air Slashes or teach him how to breath fire, even if Renny's Pokebrid form could allow him to do that. But the things that come out of using your own physical body... Slayer can help teach that.
Right, thanks. That makes sense.
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Unread 08-31-2010, 01:52 PM   #4
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Quote:
Originally Posted by Dracorion View Post
Has AB said that Pokebrid forms have access to the moves available to their pre-evolutions?

Because I don't think he said he'd let you specifically use them either.
Guess you missed me saying that in my post above after I edited it in, since you were writing.
Yes he did. I even asked via PM. I wanted to clarify the rules regarding Pokebrid when I was pondering which classes I would branch out to.

Quote:
Could be? That's bullshit and you know it. You're never going to use Mud Shot over Mud Bomb, because the chance to inflict status effects used by pokemon moves is negligible.
Guess you were writing when I edited some details above, but here is the short version of it.

Remember how I said that that the pokemon moves would be buffed to be equal to Slayer Weapon power? Mud Shot and Mud Bomb would not have a difference powerwise. I would be able to choose which effect would better suit the situation. Do I want to attempt to lower a foe's speed and thus their crit rate? Cool. Do I want to attempt to lower a foe's accuracy? Excellent. Otherwise, their power is the same as if it was a slayer weapon.

The reason why I said "could be" is because several moves DO have the same effect and their only difference would be attack power, such as your mentioned Ice Beam in comparision with moves like Powder Snow.

But moves with different effects would be able to come into play more effectively when their power are equal.


Glad you understand the entire Attack limitation thing.

Last edited by Menarker; 08-31-2010 at 01:56 PM.
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Unread 08-31-2010, 02:05 PM   #5
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Originally Posted by Menarker View Post
Guess you missed me saying that in my post above after I edited it in, since you were writing.
Yes he did. I even asked via PM. I wanted to clarify the rules regarding Pokebrid when I was pondering which classes I would branch out to.
Fair enough.

Quote:
Originally Posted by Menarker View Post
Remember how I said that that the pokemon moves would be buffed to be equal to Slayer Weapon power? Mud Shot and Mud Bomb would not have a difference powerwise. I would be able to choose which effect would better suit the situation. Do I want to attempt to lower a foe's speed and thus their crit rate? Cool. Do I want to attempt to lower a foe's accuracy? Excellent. Otherwise, their power is the same as if it was a slayer weapon.
Like I said, bullshit.

Mud Shot and Mud Bomb was a bad example.

I dunno if there are any, but say there are two Physical moves of the same type. Both have different power and have a chance to cause different status effects.

You're telling me you'd pick the one with the least power, even if the status effect it could cause is better?

Fuck no, because like I said, the chance to cause status effects is negligible when it comes to pokemon moves. You don't take it consideration.

And when you pick your three moves of that type to power up, are you really going to pick the one with the least power over the one with more?

Quote:
Originally Posted by Menarker View Post
The reason why I said "could be" is because several moves DO have the same effect and their only difference would be attack power, such as your mentioned Ice Beam in comparision with moves like Powder Snow.
That doesn't make sense. You said:

Quote:
Well, that is more or less true with some moves, but some moves have different effects that could be terribly useful.
You were referring to moves that have different effects. And saying that those effects could be useful, see above for my thoughts on that.

Quote:
Originally Posted by Menarker View Post
But moves with different effects would be able to come into play more effectively when their power are equal.
And if the power isn't equal, hmm? Which would you pick?

PS: Geminex, when you said this:

Quote:
Wrong, actually. I meant that we'd get to customize once our characters went past level 5. Even if their 6th level is one in Slayer, they'd get to customize. The other way'd be sorta retarded, really. It'd whale on multi-classers, for real this time.
You meant that we'd start as soon as we reach level 5 (after this mission), or after level 5, that is, starting at level 6 (after Pierce's sidequest)?
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Unread 08-31-2010, 02:19 PM   #6
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You're not getting it. Moves that qualify under Intergrated Combat Training have a power of 120 (130 when the Slayer Weapon Upgrade activates). So the difference in power between moves would not matter.

Alright, let me use another type example.

DARK

Dark is known for very weak move power normally despite most dark type pokemons having high attack power. In fact, the highest attack power for Dark is 80, unless you count Dark Plate Arceus with Judgement for 100 Power.

However, if I was to use a dark pokemon with Intergrated Combat Training... or choose Dark for a type for extra moves.

Knock Off: Knock off an item from foe.
Thief: Take the item for myself.
Punishment: Deals heavy damage to foes that have buffed themselves.
Night Slash: High Crit Ratio
Crunch: Chance to lowers Defense.
Bite: Chance to Flinch

Under the system, power would not matter so much, since it would be equal power. Only the effect that comes with the pokemon would matter, and I would not have to push certain moves that are useful on the wayside just because their power is weak.
Am I facing a buffed foe? Punishment it is! (Only a select few have it though)
Does that foe have an item I could use? YOINK! THIEF!
Is that foe using an item that is useful to it but bad if I take it like Toxic Sludge? Knock off!

Mind you, I don't think there is a pokemon that has all of those moves or close to it. And if it did, it's probably a Dark specific type that doesn't have a good type coverage for other elements.


Or how about Flying type?

Aerial Ace? Never misses!
Pluck? No berry for you!
Fly? Anyone who tried to hit me on the first turn just wasted their action!


You get what I'm saying? The only difference in power would be in regards to STAB regarding Pokebrid type and Slayer Armor and Super Effectiveness.

Last edited by Menarker; 08-31-2010 at 02:25 PM.
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Unread 08-31-2010, 02:23 PM   #7
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Hm, well, fair enough.

My bad.

Though, I hope you're not thinking you can change the moves you power up all willy-nilly.
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Unread 08-31-2010, 02:28 PM   #8
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No, the moves chosen are set in stone.
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Unread 08-31-2010, 02:32 PM   #9
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Good!

Though, read up a couple of my posts back and look at that note I left for Geminex, that might affect your upgrades a bit.

Though, all you'd have to do to fix it is take Trainer 5 before Pokebrid 1.
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Unread 08-31-2010, 02:35 PM   #10
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I think Gem meant starting from level 5 onwards, since he might be getting a head-start on Demon by getting demon at level 5 and thus get two demons levels at level 6.

I pretty much have my heart set on getting Pokebrid next mission, especially because I don't want to reveal what pokebrid I chosen, and I don't want to wait and risk anyone taking a level of pokebrid and randomly choosing the one I chosen.

There is also a little bit of roleplay reasons for it too a bit, stemming from the fact that Renny is not feeling that happy about his pokemon being put into danger like with Lexhur/Togekiss example or the fact that he's personally scared of being sniped or attacked directly like Regina was without any manner of protecting himself. ^^; This mission was a steep learning curve for Renny!

The Pokebrid upgrade has not changed much from its original state, so hopefully that'll be allowed to proceed.

EDIT: Just for reminder, the build I proposed is still tenative, meaning things might be edited after AB posts what he promises. I might very well get rid of Sweep for an extra armor or something like that.

Last edited by Menarker; 08-31-2010 at 08:21 PM.
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