|
![]() |
![]() |
#91 | |
Existential Toast
Join Date: Jan 2006
Location: Georgia
Posts: 440
![]() ![]() |
![]() Quote:
I spent a half hour looking for new audio drivers. The one I found is newer than what I had, but I can't tell if it's the newest or not. Dell's support page is no help, as I can't directly download even though they say I should be able to, and their download manager pops up a message saying there are no drivers to download and auto closes.
__________________
“How dare you! How dare you stand there acting like your brand of suffering is worse than anybody else’s. Well, I guess that’s the only way you can justify treating the rest of us like dirt.” ~ Major Margaret Houlihan (Mash) “If we’re going to be damned, let’s be damned for what we really are.” ~ Captain Jean-Luc Picard (Star Trek: The Next Generation) |
|
![]() |
![]() |
![]() |
#92 | ||
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Quote:
To be more fair: everything after killing that dude with the incinerator was the best thing ever. Quote:
Love the faction armor, local reputations, etc. as well.
__________________
|
||
![]() |
![]() |
![]() |
#93 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
![]() ![]() ![]() ![]() ![]() ![]() |
![]()
SUPER LOL @ the super mutant companion.
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#94 | |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
![]() ![]() ![]() ![]() ![]() ![]() |
![]() Quote:
I think there is one available for purchase as well, but that could cost all your monies. |
|
![]() |
![]() |
![]() |
#95 | ||
Cinderella
|
![]()
But by then you should be able to gamble. I entered New Vegas with 1000 caps, I left with 40k.
Quote:
Quote:
Further, I am starting to get into the main storyline finally. It has this refreshing shift from the Bethesda foray that drags me back to the original two. There is a mission you are expected to do, like the GECK in 2 or water in 1, and then there is the situation that is currently affecting the wasteland at large. Every given bit of choice doesn't have to wait for the end of the game to have an effect, I can see it almost immediately after I start dealing in it. I am not a born hero, but I have the potential to be...and that is great. On a side note I still don't know which way my first guy is leaning in terms of loyalty. I don't trust Yes Man.
__________________
Time to bust out the glow sticks! |
||
![]() |
![]() |
![]() |
#96 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
![]() ![]() ![]() ![]() ![]() ![]() |
![]()
First off, automatics hurt. On hardcore fast amounts of incoming damage from more than one target is almost guaranteed death. Same with letting any group of animals swarm you.
Certain weapons feel much less powerful than they should while others feel very powerful, often more than they should. Weapon impressions: 9mm Pistol - VERY Useful, and very powerful. I usually end up whipping out this bad boy for most situations. It's accurate at a long distance and has a fast rate of fire. Not to mention the fast reload speed. Great for 1-3 targets. 10mm Pistol - Haven't really used it yet. I assume its similar to the 9mm. Varmint Rifle - My second favorite gun after you get the expanded clip upgrade. Very good range and very good damage. Works very well against animals I find, while I reserve the 9mm for humans. Does really good critical dmg it seems. Silenced .22 Pistol - Useless. I have yet to get a single sneak attack critical. Maybe it's based on your stealth skill now instead of you being in stealth and them not seeing you? 9mm SMG - Not very good as of yet, but the one I have is almost broken and I haven't found any replacements. It did good against the geckos though. Single shotgun - Useless. One shell then reload. Not good in a fire fight. Caravan Shotgun - Slightly Better, but still only two shots. Laser pistol - Seems very weak. Maybe it's just me though. I had trouble killing things with it. Dynamite - A slightly harder to use grenade, but still good to use in vats if you got a clusterfuck on enemies going. I killed all the powder gangers that attack the starting town in one shot. Melee - The one handed weapons seem very good, and the two handed not so much. Unarmed: Sweet jesus, its like the wrench in Bioshock. You would think that doing only this would be a challenge, but as soon as you get an unarmed weapon things die. Horribly. And then there are an incredibly large amount of perks for unarmed!
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#97 |
Cinderella
|
![]()
Unarmed, in further detail.
Fist: Weak, fast, and meant to be improved upon, I still find myself killing folks with them to save myself on repairs. Boxing Gloves: A good choice around the beginning when certain enemies are going to have you outclassed in the way of armor. It comes with the advantage of knocking them the hell out, and the disadvantage of incredibly low damage. Knuckledusters(aka spiked and brass knucks): Oddly enough not the first weapon for my hands that I bought. They are wickedly powerful when in full condition and combined with good skill. Their additional damage with their reliable speed just KILLS. Not to mention they can be sneaked into locations. Bladed Gauntlet: A useful thing against enemies with gigantic health bars that you are having some trouble breaking around the beginning. The first weapon I bought for the fists it has the advantage of dealing extra critical damage, making it a great addition for those sneaky sorts. Power Fist: Default. A good raw damage sort if a bit slow at times. Another good one for the big health bars, if a bit more expensive. Ballistic Fist: My current guy. Imagine a power fist with a shotgun on it and you are about right. I suddenly feel incredibly overpowered. Only advice: Never leave home without a healthy supply of stims.
__________________
Time to bust out the glow sticks! |
![]() |
![]() |
![]() |
#98 |
Lakitu
Join Date: Jul 2008
Location: Northwest Arkansas
Posts: 2,139
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
I'm sad that neither of y'all listed the Shovel. It's a weapon and it lets me loot people's graves. Perfect!
I found a Cowboy Repeater while clearing out those damned convicts in Primm, between the repeater, wearing a cowboy hat with the Merc Adventurer gear and using the Magnum; it almost feels like I'm playing post-apocalyptic Red Dead Redemption.
__________________
Slightly off-kilter |
![]() |
![]() |
![]() |
#99 |
Sent to the cornfield
Join Date: Feb 2008
Location: A right and proper Nerd Cave
Posts: 2,460
![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Fun information for anyone interested in Energy Weapons or the companion Cass. If you go to the Silver Rush store in Vegas, you can ask for work. First you'll be given a silly little guard duty quest where you just talk to people, shoot one guy, and try to pass a speech challenge. After that, they ask you to go find a girl named Cass. You have to do another quest to get her to agree to come back with you. Its kind of a pain. Anyways, if you take Cass back to the store the guy tries to kill her. If you like having her and her Rose Whiskey perk, I'd suggest you try to avoid this happening. Anyways, if you try to tell them not to kill her in the dialogue options, they attack you as well, giving you the opportunity to kill all the guards in the store (fucking hard fight, only won because of my trusty Marksman Rifle and lots of stims) and then you're free to take...
1) A metric fuckton of armor the guards were wearing. Massive sell value. 2) A metric fuckton of weapons and ammunition the guards were carrying. Massive sell value, or usefulness for you nerdy types out there. 3) Two metric fucktons of weapons and ammo set visibly all throughout the store. 4) Since you were defending yourself, no consequences of any kind after the guards are all dead. You should consider doing this only if you're great at fighting already, want a ton of caps and arms, and don't want the Cass companion. |
![]() |
![]() |
![]() |
#100 | |
Objectively The Third Worst
|
![]()
I got the wild card ending.
I'm pretty happy that given the choice between the NCR, Mr. House or the Legion, the programmers put enough forethought in to say "Wait, what if the player wants to screw them all over?"
__________________
Quote:
|
|
![]() |
![]() |
![]() |
|
|